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Functions909 in github.com/dfranx/ShaderDebugger

↓ 1 callersMethodVisitIfStmt
libs/wgtcc/evaluator.h:50
↓ 1 callersMethodVisitJumpStmt
libs/wgtcc/evaluator.h:51
↓ 1 callersMethodVisitLabelStmt
libs/wgtcc/evaluator.h:53
↓ 1 callersMethodVisitObject
libs/wgtcc/evaluator.h:32
↓ 1 callersMethodVisitReturnStmt
libs/wgtcc/evaluator.h:52
↓ 1 callersMethodVisitTempVar
libs/wgtcc/evaluator.h:46
↓ 1 callersMethodVisitTranslationUnit
libs/wgtcc/evaluator.h:57
↓ 1 callersMethodVisitUnaryOp
libs/wgtcc/evaluator.cc:74
↓ 1 callersFunctioncreate_bool2
src/CommonLibrary.cpp:221
↓ 1 callersFunctioncreate_bool3
src/CommonLibrary.cpp:130
↓ 1 callersFunctioncreate_bool4
src/CommonLibrary.cpp:178
↓ 1 callersFunctioncreate_uint3
src/CommonLibrary.cpp:119
MethodASTNode
libs/wgtcc/ast.h:63
MethodAddBreakpoint
src/ShaderDebugger.cpp:215
MethodAddConditionalBreakpoint
src/ShaderDebugger.cpp:220
MethodAddImmediateGlobalDefinition
src/GLSLCompiler.cpp:104
MethodAddLabel
libs/wgtcc/parser.h:206
MethodAddMacro
libs/wgtcc/cpp.h:112
MethodAddMacro
inc/ShaderDebugger/Compiler.h:56
MethodAddMember
libs/wgtcc/type.cc:389
MethodAddSearchPath
libs/wgtcc/cpp.cc:935
MethodAdditiveOpTypeChecking
* Additive operator is only allowed between: * 1. arithmetic types (bool, interger, floating) * 2. pointer can be used: * 1. lhs o
libs/wgtcc/ast.cc:310
MethodAddrOpTypeChecking
libs/wgtcc/ast.cc:497
MethodAlign
libs/wgtcc/type.h:292
MethodAlign
libs/wgtcc/type.h:369
MethodAllocate
src/Texture.cpp:21
MethodArgs
libs/wgtcc/ast.h:437
MethodArithmType
libs/wgtcc/type.h:236
MethodArrayType
libs/wgtcc/type.h:303
FunctionAsBool
src/Utils.cpp:72
FunctionAsFloat
src/Utils.cpp:54
FunctionAsInteger
src/Utils.cpp:60
FunctionAsMatrix
src/Utils.cpp:45
FunctionAsUnsignedInteger
src/Utils.cpp:66
FunctionAsVector
inc/ShaderDebugger/Utils.h:13
MethodAssignOpTypeChecking
libs/wgtcc/ast.cc:406
MethodBinaryOp
libs/wgtcc/ast.h:335
MethodBitFieldMask
libs/wgtcc/ast.h:629
MethodBitwiseOpTypeChecking
libs/wgtcc/ast.cc:392
MethodBlock
libs/wgtcc/mem_pool.h:47
MethodBody
libs/wgtcc/ast.h:698
MethodBreakpoint
inc/ShaderDebugger/Breakpoint.h:9
MethodCalcWidth
libs/wgtcc/type.cc:355
MethodCastOpTypeChecking
libs/wgtcc/ast.cc:535
MethodClear
libs/wgtcc/mem_pool.h:90
MethodClearBreakpoint
src/ShaderDebugger.cpp:225
MethodClearBreakpoints
inc/ShaderDebugger/ShaderDebugger.h:92
MethodClearImmediate
src/HLSLCompiler.cpp:439
MethodClearImmediate
src/GLSLCompiler.cpp:100
MethodClearMacroList
inc/ShaderDebugger/Compiler.h:68
MethodCommaOpTypeChecking
libs/wgtcc/ast.cc:267
MethodCompatible
libs/wgtcc/type.h:126
MethodCompatible
libs/wgtcc/type.h:187
MethodCompatible
libs/wgtcc/type.h:206
MethodCompoundStmt
libs/wgtcc/ast.h:195
MethodConcatLiterals
libs/wgtcc/parser.cc:187
MethodConditionalOp
libs/wgtcc/ast.h:411
MethodConstant
libs/wgtcc/ast.h:474
MethodContinue
src/ShaderDebugger.cpp:188
MethodDeclaration
libs/wgtcc/ast.h:245
FunctionDefaultConstructor
initialize user defined structures
src/CommonLibrary.cpp:28
MethodDefineBuiltins
Builtin functions will be inlined
libs/wgtcc/parser.cc:2494
FunctionDelete
src/HLSLCompiler.cpp:233
MethodDerefOpTypeChecking
libs/wgtcc/ast.cc:505
MethodDerivedType
libs/wgtcc/type.h:254
MethodDesignator
libs/wgtcc/ast.h:438
FunctionDiscard
src/CommonLibrary.cpp:14
MethodEmptyStmt
libs/wgtcc/ast.h:95
MethodEnsureCompatible
libs/wgtcc/ast.cc:213
MethodEnsureCompatibleOrVoidPointer
libs/wgtcc/ast.cc:203
MethodEnsureInteger
libs/wgtcc/parser.h:187
MethodEnterBlock
libs/wgtcc/parser.cc:48
MethodEnterFunc
libs/wgtcc/parser.cc:22
MethodEnterProto
libs/wgtcc/parser.h:195
MethodEnumerator
libs/wgtcc/ast.h:574
MethodEqualityOpTypeChecking
libs/wgtcc/ast.cc:378
MethodEval
libs/wgtcc/evaluator.h:114
MethodEvalDefOp
libs/wgtcc/cpp.cc:326
MethodEvaluator
libs/wgtcc/evaluator.h:15
MethodEvaluator<Addr>
libs/wgtcc/evaluator.h:77
MethodExecute
src/ShaderDebugger.cpp:21
MethodExecute
inc/ShaderDebugger/ShaderDebugger.h:71
MethodExitBlock
libs/wgtcc/parser.h:194
MethodExitFunc
libs/wgtcc/parser.cc:28
MethodExitProto
libs/wgtcc/parser.h:196
MethodExpand
* params: * is: input token sequence * os: output token sequence */
libs/wgtcc/cpp.cc:38
MethodExpr
You can construct a expression without specifying a type, then the type should be evaluated in TypeChecking()
libs/wgtcc/ast.h:291
MethodExpressionType
inc/ShaderDebugger/HLSLCompiler.h:57
MethodExpressionType
inc/ShaderDebugger/GLSLCompiler.h:83
MethodFill
src/Texture.cpp:40
MethodFinalize
Remove useless unnamed bitfield members as they are just for parsing
libs/wgtcc/type.cc:377
MethodFindLabel
libs/wgtcc/parser.h:200
MethodFindMacro
libs/wgtcc/cpp.h:102
MethodFree
libs/wgtcc/mem_pool.h:77
MethodFuncCall
libs/wgtcc/ast.h:444
MethodFuncDef
libs/wgtcc/ast.h:704
MethodFuncLike
libs/wgtcc/cpp.h:37
MethodFuncType
libs/wgtcc/type.h:341
MethodFuncType
libs/wgtcc/ast.h:440
MethodGLSLCompiler
src/GLSLCompiler.cpp:20
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