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hub / github.com/dfranx/ShaderDebugger / AddBreakpoint

Method AddBreakpoint

src/ShaderDebugger.cpp:215–219  ·  view source on GitHub ↗

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213 return false;
214 }
215 void ShaderDebugger::AddBreakpoint(int line)
216 {
217 ClearBreakpoint(line);
218 m_breakpoints.push_back(Breakpoint(line));
219 }
220 void ShaderDebugger::AddConditionalBreakpoint(int line, std::string condition)
221 {
222 ClearBreakpoint(line);

Callers

nothing calls this directly

Calls 1

BreakpointClass · 0.85

Tested by

no test coverage detected