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hub / github.com/dfranx/ShaderDebugger / ClearBreakpoint

Method ClearBreakpoint

src/ShaderDebugger.cpp:225–233  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

223 m_breakpoints.push_back(Breakpoint(line, condition));
224 }
225 void ShaderDebugger::ClearBreakpoint(int line)
226 {
227 for (int i = 0; i < m_breakpoints.size(); i++) {
228 if (m_breakpoints[i].Line == line) {
229 m_breakpoints.erase(m_breakpoints.begin() + i);
230 i--;
231 }
232 }
233 }
234 bool ShaderDebugger::Step()
235 {
236 bool done = bv_function_stepper_is_done(m_stepper);

Callers

nothing calls this directly

Calls 2

sizeMethod · 0.80
beginMethod · 0.80

Tested by

no test coverage detected