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hub / github.com/dfranx/ShaderDebugger / Discard

Function Discard

src/CommonLibrary.cpp:14–19  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

12 namespace Common
13 {
14 bv_variable Discard(bv_program* prog, u8 count, bv_variable* args)
15 {
16 ShaderDebugger* dbgr = (ShaderDebugger*)prog->user_data;
17 dbgr->SetDiscarded(true);
18 return bv_variable_create_void();
19 }
20
21 bool isGLSL(bv_program* prog)
22 {

Callers

nothing calls this directly

Calls 1

SetDiscardedMethod · 0.80

Tested by

no test coverage detected