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hub / github.com/dfranx/ShaderDebugger / Continue

Method Continue

src/ShaderDebugger.cpp:188–195  ·  view source on GitHub ↗

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186 return false;
187 }
188 bool ShaderDebugger::Continue()
189 {
190 while (Step()) {
191 if (m_checkBreakpoint(GetCurrentLine()))
192 return true;
193 };
194 return false;
195 }
196 bool ShaderDebugger::m_checkBreakpoint(int line)
197 {
198 for (int i = 0; i < m_breakpoints.size(); i++) {

Callers

nothing calls this directly

Calls

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Tested by

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