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Functions
441 in github.com/Hopson97/HopsonCraft
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Functions
441
◇
Types & classes
182
Function
getSeed
Source/Temp/Noise_Generator.cpp:12
Method
getSeed
Source/Temp/Noise_Generator.cpp:95
Method
getSize
Source/GUI/Component.h:45
Method
getSize
Source/GUI/Dropdown.cpp:47
Method
getUniformLocations
Source/Shaders/Chunk_Shader.cpp:21
Method
getUniformLocations
Source/Shaders/Simple_Shader.cpp:29
Method
getVideoMode
Source/Util/Config.cpp:43
Method
handleEvents
Source/Application.cpp:92
Function
init
Source/Util/Random.cpp:10
Method
initHUD
Source/States/SPlaying.cpp:187
Method
initMenu
Source/States/SMain_Menu.cpp:53
Method
initMenu
Source/States/SSettings_Menu.cpp:46
Method
initPause
Source/States/SPlaying.cpp:211
Method
initText
Source/GUI/Component.cpp:43
Method
input
Source/States/SMain_Menu.cpp:29
Method
input
Source/States/Game_State.h:25
Method
input
Source/States/SSettings_Menu.cpp:25
Method
input
Source/States/SPlaying.cpp:34
Method
input
Source/Input/Function_Toggle_Key.cpp:33
Method
input
Source/GUI/Button.cpp:20
Method
input
Source/GUI/Component.h:39
Method
input
Source/GUI/Toggle_Option_Button.h:37
Method
input
Source/GUI/Text_Box.cpp:24
Method
input
Source/GUI/Imaged_Button.cpp:28
Method
input
Source/GUI/Image.cpp:15
Method
input
Source/GUI/Dropdown.cpp:26
Method
isCollidingWith
Source/Physics/AABB.cpp:14
Method
isEmptyLine
Source/Util/Loader.cpp:29
Method
keyBoardInput
Source/Player/Player_Input.cpp:16
Method
lerp
Source/Temp/Noise_Generator.cpp:35
Function
lessThan
Source/Maths/General_Maths.h:18
Method
load
Source/Texture/Cube_Map.cpp:7
Method
load
Source/Util/Loader.cpp:7
Method
loadBiome
Source/World/Generators/Generation_Type.cpp:91
Method
loadEnum
Source/World/Block/Block_Data.h:65
Method
loadFloat
Source/Shaders/Shader_Program.cpp:31
Method
loadFromFile
Source/Texture/Texture_Atlas.cpp:12
Method
loadInt
Source/Shaders/Shader_Program.cpp:26
Method
loadIntoBlockList
Source/World/Generators/Biome.cpp:122
Method
loadKeybindingsFromStream
Source/Util/Config.cpp:75
Method
loadMatrix4
Source/Shaders/Shader_Program.cpp:41
Method
loadNoise
Source/World/Generators/Biome.cpp:93
Method
loadNoise
Source/World/Generators/Generation_Type.cpp:76
Method
loadScreenSettingsFromStream
Source/Util/Config.cpp:61
Method
loadTree
Source/World/Generators/Biome.cpp:108
Method
loadVector2
Source/Shaders/Shader_Program.cpp:36
Function
main
~ ~ The main function is here guise :^) ~ */
Source/Main.cpp:109
Method
makeBiomeMap
Source/World/Generators/Terrain_Generator.cpp:248
Method
makeHeightMap
Source/World/Generators/Terrain_Generator.cpp:234
Method
makeHeightSection
Creates an area of the height map for the chunk currently being generated between the specified regions. It will create a height at the 4 corn
Source/World/Generators/Terrain_Generator.cpp:201
Method
makeRegularWorld
Source/World/Generators/Terrain_Generator.cpp:82
Method
makeSuperFlatWorld
This causes a crash for some odd reason */
Source/World/Generators/Terrain_Generator.cpp:58
Method
mouseInput
Source/Player/Player_Input.cpp:81
Method
nextOption
Source/GUI/Toggle_Option_Button.h:76
Method
noise
Source/Temp/Noise_Generator.cpp:41
Function
noiseTest
Source/Main.cpp:29
Method
onOpen
Source/States/SMain_Menu.cpp:47
Method
onOpen
Source/States/Game_State.h:33
Method
onOpen
Source/States/SSettings_Menu.cpp:43
Method
operator !=
Source/World/Chunk/Nodes.h:38
Method
operator ==
Source/World/Chunk/Nodes.h:44
Method
operator()
Source/Glm_Common.h:22
Method
operator()
Source/World/Chunk/Position.h:24
Method
operator()
Source/World/Chunk/Position.h:33
Method
parseLine
Source/World/Block/Block_Data.cpp:19
Method
parseLine
Source/World/Generators/Biome.cpp:60
Method
parseLine
Source/World/Generators/Generation_Type.cpp:59
Method
parseLine
Source/Util/ConfigParser.cpp:64
Method
pointInFrustum
Source/Maths/Frustum.cpp:69
Method
prepare
Source/Renderer/RSimple.cpp:62
Method
print
Source/Temp/Noise_Generator.h:25
Method
qGetBlock
Source/World/IBlock_Accessible.h:12
Method
qGetBlock
Source/World/Chunk/Full_Chunk.cpp:103
Method
qSetBlock
Source/World/IBlock_Accessible.h:17
Method
qSetBlock
Source/World/Chunk/Full_Chunk.cpp:74
Method
regenerateChunks
Source/World/World.cpp:173
Method
reset
Source/World/Generators/Terrain_Generator.cpp:23
Method
reset
Source/Util/Array2D.h:44
Method
saveWorldInfo
Source/World/World_File.cpp:17
Method
setBlock
Getters/ Setters with bounds checks
Source/World/Chunk/Section_GaS.cpp:12
Method
setBlock
Source/World/Chunk/Full_Chunk.cpp:64
Method
setBlockLight
Source/World/Chunk/Section_GaS.cpp:50
Method
setDefaultKeybindings
Source/Util/Config.cpp:53
Method
setDefaultVideoMode
Source/Util/Config.cpp:48
Method
setFOV
Source/Camera.cpp:13
Method
setMode
Source/HUD/Crosshair.cpp:24
Method
setNaturalLight
Source/World/Chunk/Section_GaS.cpp:32
Method
setPosition
Source/GUI/Button.cpp:46
Method
setPosition
Source/GUI/Component.h:43
Method
setPosition
Source/GUI/Text_Box.cpp:74
Method
setPosition
Source/GUI/Imaged_Button.cpp:57
Method
setPosition
Source/GUI/Dropdown.cpp:42
Method
setRandomSeed
Source/World/Generators/Terrain_Generator.cpp:188
Function
setSeed
Source/Temp/Noise_Generator.cpp:17
Method
setSeed
Source/Temp/Noise_Generator.cpp:100
Method
setTopBlock
Source/World/Generators/Terrain_Generator.cpp:144
Method
tick
Source/World/Block/Block_Types/Block_Type.h:19
Method
tick
Source/World/Chunk/Full_Chunk.cpp:35
Method
touchingMouse
Source/GUI/Component.cpp:23
Method
trigger
Source/World/Block/Block_Types/Block_Type.h:20
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