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Functions441 in github.com/Hopson97/HopsonCraft

↓ 25 callersFunctionareStringsSame
Source/Util/STD_Util.cpp:3
↓ 23 callersMethodgetSize
Source/GUI/Image.cpp:31
↓ 21 callersMethodaddComponent
Source/GUI/Panel.cpp:17
↓ 13 callersFunctionintInRange
Source/Util/Random.cpp:15
↓ 12 callersMethodaddLeaf
Source/World/Generators/Trees.cpp:29
↓ 11 callersMethodget
Source/World/Chunk/Map.cpp:56
↓ 9 callersMethodaddDebugSector
Source/HUD/Debug.cpp:19
↓ 9 callersMethodgetTextureCoords
Source/Texture/Texture_Atlas.cpp:23
↓ 9 callersMethodintInRange
Source/Util/Random.h:28
↓ 8 callersMethodbind
Source/Texture/Texture.cpp:52
↓ 8 callersMethodclear
Source/GUI/Panel.cpp:93
↓ 8 callersMethodeditableGet
Source/World/Chunk/Map.cpp:71
↓ 6 callersMethodaddWood
Source/World/Generators/Trees.cpp:39
↓ 6 callersFunctioncheckBound
* Checks for the position of block passed in. * If the block position is out of the chunks bounds * (see the if statement
Source/World/Chunk/BoundsCheck.cpp:20
↓ 6 callersFunctionchunkBlockToSectionBlockPosition
Source/Maths/Position_Conversion.cpp:32
↓ 6 callersFunctionexistsInMap
Source/Util/STD_Util.h:8
↓ 6 callersMethodgetBlock
Source/World/Chunk/Section.cpp:90
↓ 6 callersMethodgetFaceCount
Source/World/Chunk/Mesh.cpp:80
↓ 6 callersFunctiongetKey
Source/Input/Key_Binds.cpp:28
↓ 6 callersFunctioninsertTextureCoords
Source/Renderer/RHit_Box.cpp:21
↓ 6 callersFunctioninsertTextureCoords
Source/Renderer/RSimple.cpp:20
↓ 6 callersFunctiontryAddFaceToMesh
Adds a single face into the mesh
Source/World/Chunk/Mesh_Builder.cpp:200
↓ 5 callersMethodaddPadding
Source/GUI/Panel.h:29
↓ 5 callersMethodclear
Source/Renderer/RMaster.cpp:12
↓ 5 callersMethodgetIndicesCount
Source/Model.cpp:87
↓ 5 callersFunctiongetSection
* Tries to get a get chunk section based on the block position relative to the "default chunk" * This does some bounds checks, and thus will return
Source/World/Chunk/BoundsCheck.cpp:38
↓ 5 callersMethodloadFromFile
Source/Texture/Texture.cpp:7
↓ 5 callersMethodsetBlock
Source/World/Chunk/Section.cpp:84
↓ 5 callersMethodsetPosition
Source/GUI/Image.cpp:26
↓ 5 callersMethodsetProjViewMatrix
Source/Shaders/Simple_Shader.cpp:19
↓ 5 callersMethodupdate
Source/States/SPlaying.cpp:68
↓ 4 callersMethodaddAir
Source/World/Generators/Trees.cpp:34
↓ 4 callersMethodaddBackgroud
Source/GUI/Panel.cpp:11
↓ 4 callersFunctionclearMemory
Source/World/Chunk/Mesh.cpp:10
↓ 4 callersMethodeditableGetSection
Source/World/Chunk/Full_Chunk.cpp:138
↓ 4 callersMethoderror
Source/Util/ConfigParser.cpp:48
↓ 4 callersMethodgetSize
Source/GUI/Toggle_Option_Button.h:70
↓ 4 callersFunctionhash
Source/Util/Hasher.h:10
↓ 4 callersMethodsetSeed
Source/Util/Random.h:23
↓ 4 callersFunctionworldToChunkPosition
Source/Maths/Position_Conversion.cpp:19
↓ 3 callersMethodaddData
Source/Model.cpp:51
↓ 3 callersMethodaddFace
Source/World/Chunk/Mesh.cpp:25
↓ 3 callersMethodatKVP
Source/Util/ConfigParser.cpp:20
↓ 3 callersMethodbuild
Source/World/Generators/Structures_Builder.cpp:12
↓ 3 callersFunctionclear
Source/Display.cpp:50
↓ 3 callersMethoddistanceToPoint
Source/Maths/Frustum.cpp:16
↓ 3 callersFunctiongetConstSection
ditto
Source/World/Chunk/BoundsCheck.cpp:61
↓ 3 callersFunctiongetFileNamesFromFolder
Source/Util/File_Util.cpp:26
↓ 3 callersMethodgetVAO
Source/Model.cpp:114
↓ 3 callersMethodgetValue
Source/Temp/Noise_Generator.cpp:62
↓ 3 callersFunctioninRange
Source/Maths/General_Maths.h:11
↓ 3 callersFunctioninit
Source/Display.cpp:22
↓ 3 callersMethodloadTimer
Source/Shaders/Chunk_Shader.cpp:16
↓ 3 callersMethodpopState
Source/Application.cpp:78
↓ 3 callersMethodpushState
Source/Application.cpp:72
↓ 3 callersMethodqSetBlock
Source/World/Chunk/Section.cpp:96
↓ 3 callersMethodreset
Source/World/Chunk/Mesh.cpp:19
↓ 3 callersMethodsetNoiseFunction
Source/Temp/Noise_Generator.cpp:90
↓ 3 callersFunctionupdate
Source/Display.cpp:57
↓ 3 callersMethodupdate
Source/Application.cpp:64
↓ 3 callersMethodupdate
Source/World/Chunk/Mesh.h:51
↓ 3 callersFunctionworldToChunkBlockPosition
Source/Maths/Position_Conversion.cpp:25
↓ 2 callersMethodaddChunk
Source/World/Chunk/Map.cpp:16
↓ 2 callersMethodaddSection
Source/World/Chunk/Full_Chunk.cpp:153
↓ 2 callersMethodbufferMesh
Source/World/Chunk/Section.cpp:56
↓ 2 callersFunctionclose
Source/Display.cpp:45
↓ 2 callersFunctioncompileShader
Source/Shaders/Shader_Loader.cpp:9
↓ 2 callersFunctioncreateModelMatrix
Source/Maths/Matrix_Maths.cpp:23
↓ 2 callersFunctioncreateProjMatrix
Source/Maths/Matrix_Maths.cpp:36
↓ 2 callersMethoddraw
Source/GUI/Panel.cpp:49
↓ 2 callersMethodexistsAt
Source/World/Chunk/Map.cpp:98
↓ 2 callersMethodfillXZ
Source/World/Generators/Structures_Builder.cpp:23
↓ 2 callersMethodgenerateBlocksFor
Source/World/Generators/Terrain_Generator.cpp:33
↓ 2 callersMethodgetBlock
Source/World/World.cpp:130
↓ 2 callersFunctiongetCubeIndices
Source/Model_Coords.cpp:46
↓ 2 callersFunctiongetCubeVerticies
Source/Model_Coords.cpp:4
↓ 2 callersMethodgetKVP
Source/Util/ConfigParser.cpp:37
↓ 2 callersMethodgetLeaf
Source/World/Generators/Trees.cpp:49
↓ 2 callersMethodgetSize
Source/GUI/Button.cpp:55
↓ 2 callersMethodgetSize
Source/GUI/Imaged_Button.cpp:71
↓ 2 callersFunctiongetSource
Source/Shaders/Shader_Loader.cpp:30
↓ 2 callersMethodgetWood
Source/World/Generators/Trees.cpp:44
↓ 2 callersFunctioninitKeys
Source/Input/Key_Binds.cpp:7
↓ 2 callersMethodinput
Source/GUI/Panel.cpp:33
↓ 2 callersFunctionisOpen
Source/Display.cpp:74
↓ 2 callersMethodmakeColumn
Source/World/Generators/Structures_Builder.cpp:35
↓ 2 callersMethodmakeMesh
Source/World/Chunk/Section.cpp:37
↓ 2 callersMethodonOpen
Source/States/SPlaying.cpp:116
↓ 2 callersMethodqGetBlock
Source/World/Chunk/Section.cpp:102
↓ 2 callersMethodqGetBlockLight
Source/World/Chunk/Section_GaS.cpp:90
↓ 2 callersMethodqGetNaturalLight
Source/World/Chunk/Section_GaS.cpp:100
↓ 2 callersMethodsetBlock
Source/World/World.cpp:84
↓ 2 callersMethodsetModelMatrix
Source/Shaders/Simple_Shader.cpp:24
↓ 2 callersMethodupdate
Source/World/Chunk/Mesh_Builder.cpp:239
↓ 1 callersMethodaddVBO
Source/Model.cpp:92
↓ 1 callersFunctionaddXMesh
Adds an X-Shaped mesh into the chunk mesh, for example: Rose Tall grass Spider Webs
Source/World/Chunk/Mesh_Builder.cpp:153
↓ 1 callersMethodatEnd
Source/Util/ConfigParser.cpp:25
↓ 1 callersFunctionbilinearInterpolate
float bilinearInterpolate(float q11, float q12, float q21, float q22, float x1, float x2,
Source/Maths/General_Maths.cpp:34
↓ 1 callersMethodboxInFrustum
Source/Maths/Frustum.cpp:82
↓ 1 callersMethodbuffer
Source/World/Chunk/Mesh.cpp:63
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