| 17 | |
| 18 | |
| 19 | void Debug_HUD::addDebugSector(std::string&& format, |
| 20 | const sf::Vector2f& position, |
| 21 | const void* info) |
| 22 | { |
| 23 | m_debugSectors.emplace_back(std::move(format), position, info); |
| 24 | } |
| 25 | |
| 26 | void Debug_HUD::draw(Renderer::Master& master) |
| 27 | { |