| 62 | } |
| 63 | |
| 64 | void Application::update(float elapsed) |
| 65 | { |
| 66 | m_states.back()->fixedUpdate (m_camera, elapsed); |
| 67 | #ifdef MUSIC_PLAYER_ACTIVE |
| 68 | musicPlayer.update(); |
| 69 | #endif // MUSIC_PLAYER_ACTIVE |
| 70 | } |
| 71 | |
| 72 | void Application::pushState(std::unique_ptr<State::Game_State> state) |
| 73 | { |
no test coverage detected