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hub / github.com/Hopson97/HopsonCraft / keyBoardInput

Method keyBoardInput

Source/Player/Player_Input.cpp:16–78  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

14
15
16void Player::keyBoardInput ()
17{
18 Vector3 change;
19 float speed = 0.4;
20 if (sf::Keyboard::isKeyPressed(sf::Keyboard::LControl))
21 {
22 speed *= 3;
23 }
24
25 if(m_isInLiquid) speed /= 1.5;
26
27 float yaw = glm::radians(rotation.y);
28 float yaw90 = glm::radians(rotation.y + 90);
29
30 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Forwards)))
31 {
32 change.x -= glm::cos(yaw90) * speed;
33 change.z -= glm::sin(yaw90) * speed;
34 }
35
36 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Back)))
37 {
38 change.x += glm::cos(yaw90) * speed;
39 change.z += glm::sin(yaw90) * speed;
40 }
41
42 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Left)))
43 {
44 change.x -= glm::cos(yaw) * speed;
45 change.z -= glm::sin(yaw) * speed;
46 }
47
48 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Right)))
49 {
50 change.x += glm::cos(yaw) * speed;
51 change.z += glm::sin(yaw) * speed;
52 }
53
54 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Up)))
55 {
56 if (m_isFlying)
57 {
58 change.y += speed;
59 }
60 else if (m_isOnGround)
61 {
62 change.y += 12;
63 }
64 else if (m_isInLiquid)
65 {
66 change.y += 0.5;
67 }
68 }
69
70 if (sf::Keyboard::isKeyPressed(Key_Binds::getKey(Key_Binds::Control::Player_Down)))
71 {
72 change.y -= speed;
73 }

Callers

nothing calls this directly

Calls 2

getKeyFunction · 0.85
inputMethod · 0.45

Tested by

no test coverage detected