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Functions9,004 in github.com/davideberly/GeometricTools

↓ 2 callersMethodGetPowerFactor
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainEffect.h:50
↓ 2 callersMethodGetProgramHandle
Member access.
GTE/Graphics/GL46/GLSLReflection.h:242
↓ 2 callersMethodGetQuantity
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:214
↓ 2 callersMethodGetRTTexture
Member access.
GTE/Graphics/DX11/DX11DrawTarget.h:28
↓ 2 callersMethodGetRadius
GTE/Samples/Physics/BouncingTetrahedra/RigidTetrahedron.h:43
↓ 2 callersMethodGetRefinementStep
GTE/Mathematics/RiemannianGeodesic.h:288
↓ 2 callersMethodGetScale
(s0,s1,s2)
GTE/Mathematics/Transform.h:243
↓ 2 callersMethodGetScale
GTE/Graphics/KeyframeController.cpp:218
↓ 2 callersMethodGetSizeAdjust
GTE/Graphics/Particles.h:58
↓ 2 callersMethodGetStagingResource
GTE/Graphics/DX11/DX11Resource.h:35
↓ 2 callersMethodGetSubdivisionStep
Information to be used during the callback.
GTE/Mathematics/RiemannianGeodesic.h:283
↓ 2 callersMethodGetTDelta
GTE/Mathematics/OdeSolver.h:41
↓ 2 callersMethodGetTangent
GTE/Mathematics/ConvexHull2.h:300
↓ 2 callersMethodGetTime
Access the current state.
GTE/Samples/Physics/BallHill/PhysicsModule.h:25
↓ 2 callersMethodGetTime
Access the current state.
GTE/Samples/Physics/RoughPlaneParticle1/PhysicsModule.h:23
↓ 2 callersFunctionGetTokens
In the default locale for C++ strings, the whitespace characters are space (0x20, ' '), form feed (0x0C, '\f'), line feed (0x0A, '\n'), carriage retur
GTE/Mathematics/StringUtility.h:58
↓ 2 callersMethodGetTriangle
Get the vertex indices for triangle t. The function returns 'true' when t is a valid triangle index, in which case 'triangle' is valid; otherwise, the
GTE/Mathematics/IncrementalDelaunay2.h:412
↓ 2 callersMethodGetTriangle
GTE/Mathematics/IndexAttribute.h:53
↓ 2 callersMethodGetUx
GTE/Mathematics/PdeFilter3.h:159
↓ 2 callersMethodGetUy
GTE/Mathematics/PdeFilter3.h:166
↓ 2 callersMethodGetVerticalDistance
GTE/Samples/SceneGraphs/Castle/CastleWindow3.cpp:916
↓ 2 callersFunctionGreatestCommonDivisor
GTE/Mathematics/Polynomial1.h:286
↓ 2 callersFunctionHashValue
GTE/Mathematics/HashCombine.h:38
↓ 2 callersMethodHeightInRange
GTE/Mathematics/Cone.h:229
↓ 2 callersFunctionInContainer
GTE/Mathematics/ContCone.h:17
↓ 2 callersMethodInitialize
GTE/Mathematics/AdaptiveSkeletonClimbing2.h:201
↓ 2 callersMethodInitialize
GTE/Samples/Physics/BallHill/PhysicsModule.cpp:24
↓ 2 callersMethodInitializeJoint
GTE/Graphics/IKController.cpp:31
↓ 2 callersFunctionInitializeOpenGL
GTE/Graphics/GL46/GL46.cpp:14632
↓ 2 callersMethodInsert
GTE/Graphics/Culler.cpp:102
↓ 2 callersMethodIsIdentity
M = I
GTE/Mathematics/Transform.h:114
↓ 2 callersMethodIsMinimized
GTE/Applications/WindowApplication.h:68
↓ 2 callersMethodIsShaderInput
GTE/Graphics/TextureDS.h:26
↓ 2 callersMethodLookUp27
GTE/Mathematics/PdeFilter3.h:882
↓ 2 callersMethodLookUp9
GTE/Mathematics/PdeFilter2.h:457
↓ 2 callersMethodMakeZero
All components are 0.
GTE/Mathematics/GMatrix.h:249
↓ 2 callersMethodMakeZero
All components are 0.
GTE/Mathematics/Vector.h:152
↓ 2 callersFunctionMultiplyDM
GTE/Mathematics/Matrix.h:672
↓ 2 callersFunctionMultiplyMD
GTE/Mathematics/Matrix.h:655
↓ 2 callersFunctionNormalize
GTE/Mathematics/GVector.h:308
↓ 2 callersMethodOnDestroy
GTE/Graphics/GraphicsEngine.cpp:331
↓ 2 callersMethodOnIdle
GTE/Applications/WindowApplication.cpp:96
↓ 2 callersMethodOnResize
GTE/Applications/Window2.cpp:56
↓ 2 callersFunctionOpenGLReportListener
Listen for glError warnings or errors. define GTE_GL46_THROW_ON_REPORT_LISTENER_WARNING
GTE/Graphics/GL46/GL46.cpp:55
↓ 2 callersMethodPrint
debugging support
GTE/Mathematics/BSPPolygon2.h:217
↓ 2 callersMethodRegisterLookDown
GTE/Applications/CameraRig.h:181
↓ 2 callersMethodRegisterLookUp
GTE/Applications/CameraRig.h:176
↓ 2 callersMethodRemoveTrianglesEC
GTE/Mathematics/AdaptiveSkeletonClimbing3.h:527
↓ 2 callersMethodReplaceVertex
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTEdge.h:45
↓ 2 callersMethodResize
GTE/Graphics/GL46/GL46Engine.cpp:917
↓ 2 callersMethodSetActiveChild
GTE/Graphics/SwitchNode.cpp:18
↓ 2 callersMethodSetAllBitsToZero
GTE/Mathematics/UIntegerAP32.h:191
↓ 2 callersMethodSetBack
GTE/Mathematics/UIntegerAP32.h:171
↓ 2 callersMethodSetConstantS
GTE/Samples/Physics/MassSprings3D/CpuMassSpringVolume.cpp:88
↓ 2 callersMethodSetDepthRange
GTE/Graphics/GL46/GL46Engine.cpp:904
↓ 2 callersMethodSetEdge
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTTriangle.h:64
↓ 2 callersMethodSetFinalPoint
GTE/Applications/TrackObject.cpp:115
↓ 2 callersMethodSetInitialPoint
GTE/Applications/TrackObject.cpp:105
↓ 2 callersMethodSetInputImage
GTE/Samples/Graphics/ShadowMaps/SMBlurEffect.cpp:28
↓ 2 callersMethodSetLabel
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTEdge.h:30
↓ 2 callersMethodSetLengthS
GTE/Samples/Physics/MassSprings3D/CpuMassSpringVolume.cpp:93
↓ 2 callersMethodSetLevelOfDetail
GTE/Mathematics/CLODPolyline.h:97
↓ 2 callersMethodSetMaxIterations
GTE/Mathematics/APConversion.h:59
↓ 2 callersMethodSetOffset
GTE/Graphics/Resource.cpp:88
↓ 2 callersMethodSetOnUpdate
Additional semantics may be applied after UpdateWorldData updates the view volume.
GTE/Graphics/ViewVolumeNode.h:48
↓ 2 callersMethodSetOutputImage
GTE/Samples/Graphics/ShadowMaps/SMBlurEffect.cpp:34
↓ 2 callersMethodSetPoint
GTE/Samples/Intersection/IntersectConvexPolyhedra/ConvexPolyhedron.h:174
↓ 2 callersMethodSetPowerFactor
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainEffect.h:45
↓ 2 callersMethodSetSizeAdjust
GTE/Graphics/Particles.cpp:73
↓ 2 callersMethodSetSpring
GTE/Mathematics/MassSpringArbitrary.h:56
↓ 2 callersMethodSetVerticalDistance
GTE/Samples/SceneGraphs/Castle/CastleWindow3.cpp:911
↓ 2 callersFunctionSlerp
GTE/Mathematics/Slerp.h:74
↓ 2 callersMethodSolveLower
Solve L*Y = B, where L is lower triangular and invertible. The input value of Y is B. On output, Y is the solution.
GTE/Mathematics/CholeskyDecomposition.h:67
↓ 2 callersMethodSolveLower
The linear system is L*U*X = B, where A = L*U and U = L^T, Reduce this to U*X = L^{-1}*B. The return value is 'true' iff the operation is successful
GTE/Mathematics/BandedMatrix.h:393
↓ 2 callersMethodSolveSymmetricCG
Solve A*X = B using the conjugate gradient method, where A is symmetric. You must specify the maximum number of iterations and a tolerance for termin
GTE/Mathematics/LinearSystem.h:181
↓ 2 callersMethodSolveUpper
Solve L^T*X = Y, where L is lower triangular (L^T is upper triangular) and invertible. The input value of X is Y. On output, X is the solution.
GTE/Mathematics/CholeskyDecomposition.h:82
↓ 2 callersMethodSolveUpper
The linear system is U*X = L^{-1}*B. Reduce this to X = U^{-1}*L^{-1}*B. The return value is 'true' iff the operation is successful.
GTE/Mathematics/BandedMatrix.h:419
↓ 2 callersMethodSplitEdge
GTE/Mathematics/BSPPolygon2.h:836
↓ 2 callersMethodStartTriggeredCapture
GTE/Samples/Imagics/VideoStreams/VideoStreamManager.cpp:72
↓ 2 callersMethodTestIntersection
Intersection queries. See the comments in class CollisionGroup about the information that is available to the application via the callback function.
GTE/Graphics/CollisionRecord.h:104
↓ 2 callersMethodTestIntersection
The objects are assumed to be stationary (the velocities are ignored) and all pairs of objects are compared.
GTE/Graphics/CollisionGroup.h:81
↓ 2 callersMethodTestIntersection
GTE/Samples/Intersection/IntersectBoxCone/IntersectBoxConeWindow3.cpp:286
↓ 2 callersMethodToCircumcircle
For a triangle with counterclockwise vertices V0, V1 and V2 and a query point P, ToCircumcircle returns +1, P outside circumcircle of triangle -1, P i
GTE/Mathematics/Delaunay2.h:1436
↓ 2 callersMethodToCircumsphere
For a tetrahedron with vertices ordered as described in the file TetrahedronKey.h, the function returns +1, P outside circumsphere of tetrahedron -1,
GTE/Mathematics/Delaunay3.h:1650
↓ 2 callersMethodToTriangle
For a triangle with counterclockwise vertices V0, V1, and V2, ToTriangle returns +1, P outside triangle -1, P inside triangle 0, P on triangle Choice
GTE/Mathematics/PrimalQuery2.h:197
↓ 2 callersMethodTransformBy
Transform the sphere. If the transform has nonuniform scaling, the resulting object is an ellipsoid. A sphere is generated to contain the ellipsoid.
GTE/Graphics/BoundingSphere.h:145
↓ 2 callersMethodUnbind
GTE/Graphics/GraphicsEngine.cpp:287
↓ 2 callersMethodUpdate
GTE/Samples/Physics/RoughPlaneFlatBoard/PhysicsModule.cpp:113
↓ 2 callersMethodUpdate
GTE/Samples/Physics/RoughPlaneParticle2/PhysicsModule.cpp:123
↓ 2 callersMethodUpdate
GTE/Samples/Physics/RoughPlaneParticle1/PhysicsModule.cpp:80
↓ 2 callersMethodUpdate
GTE/Samples/Physics/RoughPlaneThinRod2/PhysicsModule.cpp:87
↓ 2 callersMethodUpdate
GTE/Samples/Physics/RoughPlaneThinRod1/PhysicsModule.cpp:138
↓ 2 callersMethodUpdate
GTE/Samples/SceneGraphs/BlendedAnimations/BlendedAnimationsWindow3.cpp:225
↓ 2 callersMethodUpdateFrame
GTE/Mathematics/Mesh.h:544
↓ 2 callersMethodUpdateLocalR
GTE/Graphics/IKController.cpp:345
↓ 2 callersMethodUpdateLocalT
GTE/Graphics/IKController.cpp:280
↓ 2 callersMethodUpdateNormals
GTE/Mathematics/Mesh.h:501
↓ 2 callersMethodWhichSide
GTE/Graphics/BspNode.cpp:259
↓ 2 callersMethodWhichSideOfEdge
The edge <u0,u1> is directed. Determine whether the triangle has an edge <V[i],V[(i+1)%3]> = <u0,u1> (return +1) or an edge <V[i],V[(i+1)%3]> = <u1,u0
GTE/Mathematics/ETManifoldMesh.h:90
↓ 2 callersFunctionasin
GTE/Mathematics/BSNumber.h:1258
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