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Functions9,004 in github.com/davideberly/GeometricTools

↓ 1,234 callersFunctionDot
GTE/Mathematics/Vector.h:347
↓ 718 callersFunctionReportGLError
GTE/Graphics/GL46/GL46.cpp:107
↓ 657 callersMethodCall
GTE/Graphics/GL46/GL46.cpp:174
↓ 657 callersFunctionGetOpenGLFunction
GTE/Graphics/GL46/GL46.cpp:47
↓ 657 callersFunctionReportGLNullFunction
GTE/Graphics/GL46/GL46.cpp:127
↓ 492 callersFunctionfabs
GTE/Mathematics/BSNumber.h:1318
↓ 468 callersMethodGetName
GTE/Graphics/GL46/GL46.cpp:608
↓ 450 callersMethodDraw
GTE/Graphics/GraphicsEngine.cpp:58
↓ 388 callersMethodend
GTE/Mathematics/RangeIteration.h:47
↓ 362 callersFunctionsqrt
GTE/Mathematics/BSNumber.h:1406
↓ 358 callersMethodGetPath
GTE/Applications/Environment.cpp:100
↓ 352 callersMethodSubscribe
GTE/Graphics/PVWUpdater.cpp:32
↓ 351 callersMethodSet
GTE/Samples/Physics/BouncingBall/DeformableBall.cpp:20
↓ 337 callersMethodBind
GTE/Graphics/VertexFormat.cpp:31
↓ 327 callersMethodbegin
GTE/Mathematics/RangeIteration.h:46
↓ 277 callersMethodSetTranslation
GTE/Mathematics/Transform.h:164
↓ 261 callersMethodSetEffect
GTE/Graphics/Visual.h:38
↓ 231 callersMethodAttachChild
GTE/Graphics/Node.cpp:30
↓ 209 callersMethodGetVertexBuffer
Member access.
GTE/Graphics/GL46/GL46VertexBuffer.h:24
↓ 199 callersFunctionsin
GTE/Mathematics/BSNumber.h:1394
↓ 194 callersMethodGetShaderName
Append the extension of the shader file to 'name' (.hlsl for DirectX, .glsl for OpenGL).
GTE/Graphics/GL46/GL46Engine.h:149
↓ 184 callersMethodSet
Member access.
GTE/Mathematics/PrimalQuery2.h:44
↓ 175 callersMethodAttach
GTE/Applications/TrackObject.cpp:69
↓ 175 callersFunctionNormalize
GTE/Mathematics/Vector.h:391
↓ 175 callersFunctioncos
GTE/Mathematics/BSNumber.h:1294
↓ 170 callersMethodDestroy
GTE/Applications/GLX/WindowSystem.h:76
↓ 169 callersFunctionCross
GTE/Mathematics/Vector3.h:32
↓ 165 callersMethodSetRasterizerState
GTE/Graphics/GL46/GL46Engine.cpp:1001
↓ 154 callersMethodMessagePump
GTE/Applications/GLX/WindowSystem.h:87
↓ 151 callersMethodGetArray
GTE/Graphics/GL46/GL46.cpp:622
↓ 137 callersMethodSetUsage
GTE/Graphics/Resource.h:59
↓ 131 callersMethodInsert
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTMesh.h:142
↓ 130 callersMethodSetCol
GTE/Mathematics/Matrix.h:135
↓ 129 callersMethodUpdate
GTE/Samples/Intersection/IntersectLineTorus/IntersectLineTorusWindow3.cpp:252
↓ 123 callersMethodDisplayColorBuffer
GTE/Graphics/DX11/DX11Engine.cpp:1442
↓ 123 callersFunctionLength
GTE/Mathematics/Vector.h:358
↓ 122 callersMethodGetData
GTE/Graphics/Resource.h:106
↓ 118 callersMethodClearBuffers
GTE/Graphics/GL46/GL46Engine.cpp:945
↓ 113 callersMethodSetRotation
{{R,0},{0,1}}
GTE/Mathematics/Transform.h:146
↓ 112 callersMethodMeasure
GTE/Applications/OnIdleTimer.cpp:31
↓ 112 callersMethodUpdateFrameCount
Call this function at the end of OnIdle();
GTE/Applications/OnIdleTimer.h:31
↓ 110 callersMethodSetTriangle
GTE/Graphics/IndexBuffer.cpp:198
↓ 109 callersMethodMove
GTE/Applications/CameraRig.cpp:62
↓ 108 callersMethodInsertEdge
GTE/Mathematics/AdaptiveSkeletonClimbing3.h:517
↓ 108 callersMethodSetVertexFormat
Specify the vertex format.
GTE/Graphics/MeshFactory.h:41
↓ 106 callersMethodAutogenerateMipmaps
GTE/Graphics/Texture.cpp:119
↓ 104 callersMethodGetFPS
GTE/Applications/OnIdleTimer.cpp:89
↓ 102 callersMethodInsert
GTE/Mathematics/SurfaceExtractorCubes.h:182
↓ 98 callersMethodGetVertex
GTE/Samples/Intersection/IntersectConvexPolyhedra/MTEdge.h:35
↓ 98 callersMethodMakeZero
All components are 0.
GTE/Mathematics/Matrix.h:212
↓ 97 callersMethodGetNumElements
GTE/Samples/Intersection/IntersectConvexPolyhedra/UnorderedSet.h:67
↓ 97 callersMethodUpdate
GTE/Samples/Graphics/BlendedTerrain/BlendedTerrainWindow3.cpp:283
↓ 95 callersFunctionRotate
GTE/Mathematics/Quaternion.h:335
↓ 89 callersMethodGetBoolean
GTE/Graphics/GL46/GL46.cpp:590
↓ 87 callersMethodSet
GTE/Graphics/Shader.h:282
↓ 83 callersMethodUpdate
GTE/Samples/Physics/BallHill/PhysicsModule.cpp:106
↓ 77 callersMethodGetRasterizerState
Member access.
GTE/Graphics/GL46/GL46RasterizerState.h:24
↓ 70 callersMethodGetData
GTE/Samples/Physics/BallHill/PhysicsModule.cpp:61
↓ 70 callersMethodGetPosition
GTE/Samples/Physics/MassSprings3D/CpuMassSpringVolume.cpp:98
↓ 70 callersMethodGetSign
GTE/Mathematics/BSNumber.h:371
↓ 68 callersMethodAddEdge
GTE/Mathematics/CurveExtractor.h:270
↓ 68 callersMethodUpdate
GTE/Samples/SceneGraphs/BlendedAnimations/BipedManager.cpp:219
↓ 66 callersFunctionDoTransform
GTE/Mathematics/Matrix2x2.h:117
↓ 65 callersMethodGetDimension
GTE/Mathematics/Image.h:111
↓ 62 callersFunctionComputeOrthogonalComplement
GTE/Mathematics/Vector2.h:55
↓ 58 callersMethodGetCol
GTE/Mathematics/Matrix.h:153
↓ 58 callersMethodUpdate
GTE/Samples/Distance/DistanceOrientedBoxConeFrustum/DistanceOrientedBoxConeFrustumWindow3.cpp:442
↓ 57 callersMethodInsert
Insert into the min-heap the 'value' that corresponds to the 'key'. The return value is a pointer to the heap record that stores a copy of 'value', an
GTE/Mathematics/MinHeap.h:176
↓ 55 callersMethodGetNumBytes
GTE/Graphics/Resource.h:44
↓ 55 callersFunctionHLift
GTE/Mathematics/Matrix.h:723
↓ 52 callersMethodGetNumRows
GTE/Mathematics/GMatrix.h:90
↓ 51 callersFunctionUnitCross
GTE/Mathematics/Vector3.h:46
↓ 50 callersMethodGetNumCols
GTE/Mathematics/GMatrix.h:95
↓ 50 callersFunctionfloor
GTE/Mathematics/BSNumber.h:1324
↓ 49 callersFunctionDotPerp
GTE/Mathematics/Vector2.h:42
↓ 49 callersFunctionatan2
GTE/Mathematics/BSNumber.h:1282
↓ 48 callersMethodCreateRectangle
GTE/Graphics/MeshFactory.cpp:76
↓ 48 callersMethodGetCenteredForm
GTE/Mathematics/Segment.h:64
↓ 48 callersMethodGetIndexBuffer
Member access.
GTE/Graphics/GL46/GL46IndexBuffer.h:24
↓ 48 callersMethodGetRotation
GTE/Mathematics/Transform.h:282
↓ 47 callersMethodGetSeconds
GTE/Applications/Timer.cpp:38
↓ 46 callersFunctionHProject
GTE/Mathematics/Matrix.h:739
↓ 44 callersMethodIsTrial
GTE/Mathematics/FastMarch.h:151
↓ 43 callersMethodCreateFromFile
GTE/Graphics/ProgramFactory.cpp:55
↓ 43 callersMethodGetTriangles
GTE/Samples/Intersection/IntersectConvexPolyhedra/ConvexPolyhedron.h:1420
↓ 42 callersFunctionInverse
GTE/Mathematics/Matrix.h:490
↓ 42 callersMethodSetDefaultRasterizerState
GTE/Graphics/BaseEngine.h:159
↓ 41 callersMethodUpdate
GTE/Samples/Geometrics/SplitMeshByPlane/SplitMeshByPlaneWindow3.cpp:136
↓ 40 callersFunctionConvert
GTE/Mathematics/BSNumber.h:1071
↓ 40 callersMethodGetFormat
GTE/Graphics/TextureBuffer.cpp:23
↓ 40 callersMethodSetClearColor
Support for clearing the color, depth, and stencil back buffers.
GTE/Graphics/BaseEngine.h:65
↓ 40 callersMethodUpdateModelBound
GTE/Graphics/Visual.cpp:25
↓ 40 callersFunctionglBindBuffer
GTE/Graphics/GL46/GL46.cpp:3012
↓ 38 callersMethodGetRTTexture
GTE/Graphics/DrawTarget.cpp:79
↓ 37 callersMethodGetTranslation
(x,y,z)
GTE/Mathematics/Transform.h:225
↓ 37 callersFunctionPerp
GTE/Mathematics/Vector2.h:25
↓ 37 callersMethodSetBlendState
GTE/Graphics/GL46/GL46Engine.cpp:953
↓ 37 callersMethodSetCopy
GTE/Graphics/Resource.h:81
↓ 36 callersMethodCreateSphere
GTE/Samples/Geometrics/Delaunay3D/Delaunay3DWindow3.cpp:207
↓ 36 callersMethodUnsubscribe
GTE/Graphics/PVWUpdater.cpp:64
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