| 285 | } |
| 286 | |
| 287 | bool GraphicsEngine::Unbind(GraphicsObject const* object) |
| 288 | { |
| 289 | mGOMapMutex.lock(); |
| 290 | bool success = false; |
| 291 | auto iter = mGOMap.find(object); |
| 292 | if (iter != mGOMap.end()) |
| 293 | { |
| 294 | uint32_t type = object->GetType(); |
| 295 | if (type == GT_VERTEX_BUFFER) |
| 296 | { |
| 297 | mILMap->Unbind(static_cast<VertexBuffer const*>(object)); |
| 298 | } |
| 299 | else if (type == GT_VERTEX_SHADER) |
| 300 | { |
| 301 | mILMap->Unbind(static_cast<Shader const*>(object)); |
| 302 | } |
| 303 | |
| 304 | mGOMap.erase(iter); |
| 305 | success = true; |
| 306 | } |
| 307 | mGOMapMutex.unlock(); |
| 308 | return success; |
| 309 | } |
| 310 | |
| 311 | bool GraphicsEngine::Unbind(DrawTarget const* target) |
| 312 | { |