| 26 | } |
| 27 | |
| 28 | void SMBlurEffect::SetInputImage(std::shared_ptr<Texture2> const& input) |
| 29 | { |
| 30 | auto const& cshader = mProgram->GetComputeShader(); |
| 31 | cshader->Set("inImage", input); |
| 32 | } |
| 33 | |
| 34 | void SMBlurEffect::SetOutputImage(std::shared_ptr<Texture2> const& output) |
| 35 | { |