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/
github.com/davideberly/GeometricTools
/ SetDepthRange
Method
SetDepthRange
GTE/Graphics/GL46/GL46Engine.cpp:904–907 ·
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Source
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902
}
903
904
void GL46Engine::SetDepthRange(float zmin, float zmax)
905
{
906
glDepthRange(static_cast<GLdouble>(zmin), static_cast<GLdouble>(zmax));
907
}
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909
void GL46Engine::GetDepthRange(float& zmin, float& zmax) const
910
{
Callers
1
Draw
Method · 0.45
Calls
1
glDepthRange
Function · 0.85
Tested by
no test coverage detected