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hub / github.com/davideberly/GeometricTools / SetDepthRange

Method SetDepthRange

GTE/Graphics/GL46/GL46Engine.cpp:904–907  ·  view source on GitHub ↗

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902}
903
904void GL46Engine::SetDepthRange(float zmin, float zmax)
905{
906 glDepthRange(static_cast<GLdouble>(zmin), static_cast<GLdouble>(zmax));
907}
908
909void GL46Engine::GetDepthRange(float& zmin, float& zmax) const
910{

Callers 1

DrawMethod · 0.45

Calls 1

glDepthRangeFunction · 0.85

Tested by

no test coverage detected