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Types & classes62 in github.com/TanTanDev/runity

↓ 1 callersClassCubeSpawnTimer
rust/game/src/particles.rs:47
↓ 1 callersClassPlayerScore
rust/game/src/score.rs:7
↓ 1 callersClassPrefabEntityTracker
could be a HashSet, but I'm using the bool as a form of reducing iteration load by flagging entities see, sync_despawn_prefabs u32: is entity id, bool
rust/shared/src/components/prefab.rs:27
↓ 1 callersClassSelfDestructTimer
rust/game/src/particles.rs:15
↓ 1 callersClassVelocity
rust/game/src/particles.rs:17
↓ 1 callersClassVelocity
rust/demo_game/src/lib.rs:26
↓ 1 callersClassYVelocity
rust/game/src/spike.rs:14
↓ 1 callersClassYVelocity
rust/game/src/gold.rs:14
ClassApi
rust/runity/src/api.rs:15
ClassApi
unity/Runity/Runity.cs:31
ClassApp
Containers of app logic and data Bundles together the necessary elements, like [`World`] and [`Schedule`], to create an ECS-based application. It als
rust/shared/src/bevy_app_syncable.rs:48
ClassAppExit
rust/shared/src/bevy_app_syncable.rs:799
ClassCTransform
rust/shared/src/components/transform.rs:28
ClassCTransform
todo, move to seperate file
unity/Runity/World.cs:158
ClassCollision
rust/shared/src/components/collision.rs:9
ClassCollisionEvent
rust/shared/src/data/collision_events.rs:7
ClassCollisionEvent
unity/Runity/CollisionTrackerComponent.cs:7
ClassCollisionTrackerComponent
unity/Runity/CollisionTrackerComponent.cs:29
EnumCollisionType
rust/shared/src/data/collision_events.rs:15
EnumCollisionType
unity/Runity/CollisionTrackerComponent.cs:20
EnumCoreStage
rust/shared/src/core_stage.rs:7
ClassEventResetLevel
rust/game/src/lib.rs:120
ClassGame
communication with game specific dll
rust/runity/src/game.rs:25
EnumGameCreationError
rust/runity/src/game.rs:19
ClassGameDllLogger
used by game dll do communicate back to the rust runity ap
rust/shared/src/log_plugin.rs:36
ClassGamePlugin
rust/demo_game/src/lib.rs:73
ClassGameState
rust/game/src/lib.rs:26
ClassGold
rust/game/src/gold.rs:15
EnumGoldSpawnerState
rust/game/src/gold.rs:37
EnumKeyCode
rust/shared/src/data/keycode.rs:3
EnumLevel
unity/Runity/Logging.cs:43
ClassLogApi
rust/shared/src/log_plugin.rs:16
ClassLogMessage
rust/runity/src/logging.rs:12
ClassLogMessage
unity/Runity/Logging.cs:37
ClassLogging
unity/Runity/Logging.cs:6
ClassMonkeyController
rust/demo_game/src/lib.rs:39
ClassMonkeyTag
rust/demo_game/src/lib.rs:40
ClassPlayer
rust/game/src/lib.rs:40
InterfacePlugin
rust/shared/src/plugin.rs:3
InterfacePlugin
A collection of Bevy App logic and configuration Plugins configure an [App](crate::App). When an [App](crate::App) registers a plugin, the plugin's [
rust/shared/src/bevy_plugin_syncable.rs:10
ClassPrefab
rust/shared/src/components/prefab.rs:11
ClassPrefabBinding
unity/Runity/ScriptablePrefabs.cs:6
ClassRemoveOnReset
rust/game/src/lib.rs:121
ClassRunityBackend
unity/Runity/Runity.cs:8
ClassRunityMono
unity/Runity/RunityMono.cs:6
ClassRustConnection
rust/runity/src/game.rs:36
ClassRustEntityComponent
unity/Runity/RustEntityComponent.cs:5
ClassRustyGameObject
Used to access parts of a Unity GameObject, from rust
unity/Runity/RustyGameObject.cs:5
ClassScorePlugin
rust/game/src/score.rs:22
ClassScoreTag
rust/game/src/score.rs:24
ClassScriptablePrefabs
unity/Runity/ScriptablePrefabs.cs:12
ClassSpike
rust/game/src/spike.rs:15
EnumSpikeSpawnerState
rust/game/src/spike.rs:37
ClassTextMeshUi
rust/shared/src/components/textmeshui.rs:7
ClassTime
rust/shared/src/time.rs:2
ClassTime
unity/Runity/Time.cs:4
ClassTransform
rust/shared/src/components/transform.rs:10
ClassUnityLogger
rust side Log implementation
rust/runity/src/logging.rs:49
ClassUnityLoggerCallback
calls into unity
rust/runity/src/logging.rs:30
ClassWorld
communicates from GAMEDLL to UNITY, we are just the middleman
rust/runity/src/world.rs:12
ClassWorld
unity/Runity/World.cs:8
ClassWorldLink
rust/shared/src/world_link.rs:12