| 27 | } |
| 28 | |
| 29 | public class CollisionTrackerComponent : MonoBehaviour { |
| 30 | public Queue<CollisionEvent> CollisionEvents; |
| 31 | public UInt64 OwnerEntityIdBits; |
| 32 | |
| 33 | void OnCollisionEnter(Collision a_collision) { |
| 34 | var entityIdentifier = a_collision.gameObject.GetComponent<RustEntityComponent>(); |
| 35 | if(entityIdentifier != null) |
| 36 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnCollisionEnter)); |
| 37 | } |
| 38 | void OnCollisionExit(Collision a_collision) { |
| 39 | var entityIdentifier = a_collision.gameObject.GetComponent<RustEntityComponent>(); |
| 40 | if(entityIdentifier != null) |
| 41 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnCollisionExit)); |
| 42 | } |
| 43 | void OnCollisionStay(Collision a_collision) { |
| 44 | var entityIdentifier = a_collision.gameObject.GetComponent<RustEntityComponent>(); |
| 45 | if(entityIdentifier != null) |
| 46 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnCollisionStay)); |
| 47 | } |
| 48 | void OnTriggerEnter(Collider a_collider) { |
| 49 | var entityIdentifier = a_collider.gameObject.GetComponent<RustEntityComponent>(); |
| 50 | if(entityIdentifier != null) |
| 51 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnTriggerEnter)); |
| 52 | } |
| 53 | void OnTriggerExit(Collider a_collider) { |
| 54 | var entityIdentifier = a_collider.gameObject.GetComponent<RustEntityComponent>(); |
| 55 | if(entityIdentifier != null) |
| 56 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnTriggerExit)); |
| 57 | } |
| 58 | void OnTriggerStay(Collider a_collider) { |
| 59 | var entityIdentifier = a_collider.gameObject.GetComponent<RustEntityComponent>(); |
| 60 | if(entityIdentifier != null) |
| 61 | CollisionEvents.Enqueue(new CollisionEvent(OwnerEntityIdBits, entityIdentifier.IdentifierBits, CollisionType.OnTriggerStay)); |
| 62 | } |
| 63 | } |
| 64 | } |
nothing calls this directly
no outgoing calls
no test coverage detected