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hub / github.com/TanTanDev/runity / PrefabBinding

Class PrefabBinding

unity/Runity/ScriptablePrefabs.cs:6–10  ·  view source on GitHub ↗

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4
5namespace Runity {
6 [System.Serializable]
7 public struct PrefabBinding {
8 public GameObject Prefab;
9 public string RustName;
10 }
11
12 [CreateAssetMenu(fileName = "Runity_ScriptablePrefabs", menuName ="Runity/ScriptablePrefabs")]
13 public class ScriptablePrefabs : ScriptableObject {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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