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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 8 callersFunctionfindUI
src/SB/Game/zUI.cpp:1317
↓ 8 callersFunctioniAnimBlend
non-matching: incorrect instruction order and regalloc
src/SB/Core/gc/iAnim.cpp:39
↓ 8 callersFunctioniCameraCreate
src/SB/Core/x/iCamera.cpp:18
↓ 8 callersFunctioniCameraDestroy
src/SB/Core/x/iCamera.cpp:45
↓ 8 callersFunctioniModelNumBones
src/SB/Core/gc/iModel.cpp:191
↓ 8 callersFunctioniScrFxDrawBox
src/SB/Core/gc/iScrFX.cpp:38
↓ 8 callersFunctionmove_hand
src/SB/Game/zEntPlayerOOBState.cpp:203
↓ 8 callersFunctionmyvertex
src/dolphin/src/gx/GXDraw.c:60
↓ 8 callersMethodpush_front
src/SB/Core/x/containers.h:196
↓ 8 callersFunctionstateError
src/dolphin/src/dvd/dvd.c:156
↓ 8 callersFunctionstateMotorStopped
src/dolphin/src/dvd/dvd.c:647
↓ 8 callersFunctionwritecmdLong
src/dolphin/src/eth/eth.c:199
↓ 8 callersFunctionxBoundCenter
src/SB/Core/x/xBound.h:41
↓ 8 callersFunctionxEntDefaultBoundUpdate
src/SB/Core/x/xEnt.cpp:1016
↓ 8 callersFunctionxEntGetFrame
src/SB/Game/zEnt.cpp:922
↓ 8 callersFunctionxEntUpdate
src/SB/Core/x/xEnt.cpp:927
↓ 8 callersFunctionxGridAdd
src/SB/Core/x/xGrid.cpp:122
↓ 8 callersFunctionxGridGetCell
src/SB/Core/x/xGrid.cpp:260
↓ 8 callersFunctionxMemPoolFree
src/SB/Core/x/xMemMgr.cpp:468
↓ 8 callersFunctionxMemPushBase
src/SB/Core/x/xMemMgr.cpp:340
↓ 8 callersFunctionxPadUpdate
src/SB/Core/x/xPad.cpp:64
↓ 8 callersFunctionxQuickCullCellForVec
src/SB/Core/x/xQuickCull.cpp:60
↓ 8 callersFunctionxSGAddSaveClient
src/SB/Core/x/xsavegame.cpp:354
↓ 8 callersFunctionxSGAutoSave_GetCache
src/SB/Core/x/xsavegame.cpp:1393
↓ 8 callersFunctionxSGTgtCount
src/SB/Core/x/xsavegame.cpp:121
↓ 8 callersFunctionxSG_chdir_gamedir
src/SB/Core/x/xsavegame.cpp:917
↓ 8 callersFunctionxSTDisconnect
src/SB/Core/x/xstransvc.cpp:195
↓ 8 callersFunctionxSTLoadStep
src/SB/Core/x/xstransvc.cpp:186
↓ 8 callersFunctionxSTPreLoadScene
This doesn't seem exactly how HI would have written this, but it OKs TODO: Try to clean this up?
src/SB/Core/x/xstransvc.cpp:56
↓ 8 callersFunctionxSTQueueSceneAssets
src/SB/Core/x/xstransvc.cpp:135
↓ 8 callersFunctionxSndPauseAll
src/SB/Core/x/xSnd.cpp:87
↓ 8 callersFunctionxSndPlay3D
src/SB/Core/x/xSnd.h:223
↓ 8 callersFunctionxUtil_choose
src/SB/Core/x/xutil.h:68
↓ 8 callersFunctionxacos
src/SB/Core/x/xCamera.cpp:1744
↓ 8 callersFunctionzCameraDisableTracking
src/SB/Game/zCamera.cpp:739
↓ 8 callersFunctionzCameraEnableTracking
src/SB/Game/zCamera.cpp:744
↓ 8 callersFunctionzEntPlayer_PredictPos
src/SB/Game/zEntPlayer.cpp:4246
↓ 8 callersFunctionzFX_SpawnBubbleHit
src/SB/Game/zFX.cpp:315
↓ 8 callersFunctionzFragLoc_InitVec
Compile unit: C:\SB\Game\zShrapnel.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003152F0 -> 0x00315528 */ Range: 0x3152F0
dwarf/SB/Game/zShrapnel.cpp:2976
↓ 8 callersFunctionzMainShowProgressBar
src/SB/Game/zMain.cpp:601
↓ 8 callersFunctionzNPC_SNDStop
src/SB/Game/zNPCSupport.cpp:948
↓ 8 callersFunctionzPadAddRumble
src/SB/Game/zRumble.cpp:120
↓ 8 callersFunctionzSceneGetLevelIndex
src/SB/Game/zScene.cpp:3401
↓ 8 callersFunctionzVarEntryCB_SndFXVol
src/SB/Game/zVar.cpp:627
↓ 8 callersFunctionzVarEntryCB_SndMusicVol
src/SB/Game/zVar.cpp:615
↓ 8 callersFunctionzVarGameSlotInfo
src/SB/Game/zVar.cpp:213
↓ 7 callersMethodAnimTimeCurrent
src/SB/Game/zNPCTypeCommon.cpp:2798
↓ 7 callersFunctionCheckCancel
src/dolphin/src/dvd/dvd.c:251
↓ 7 callersFunctionDPF
src/dolphin/src/gx/GXSave.c:37
↓ 7 callersFunctionDoExplicitAnim
Compile unit: C:\SB\Game\zNPCGoalCommon.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002CAC10 -> 0x002CAC88 */ Range: 0x2C
dwarf/SB/Game/zNPCGoalCommon.cpp:2070
↓ 7 callersFunctionEvalCoef3
src/SB/Core/x/xSpline.cpp:325
↓ 7 callersFunctionGEC_villSound
src/SB/Game/zGameExtras.cpp:666
↓ 7 callersMethodGIDOfSafety
src/SB/Core/x/xBehaviour.h:111
↓ 7 callersFunctionGXSetPixelFmt
src/dolphin/src/gx/GXPixel.c:223
↓ 7 callersMethodGetCurGoal
src/SB/Core/x/xBehaveMgr.cpp:233
↓ 7 callersMethodGetFlags
src/SB/Core/x/xBehaviour.h:226
↓ 7 callersMethodIncludesPlayer
src/SB/Game/zNPCGoalRobo.cpp:5146
↓ 7 callersMethodInflictPain
src/SB/Game/zNPCTypeRobot.cpp:782
↓ 7 callersFunctionNPCPS_postOffice
src/SB/Game/zNPCMessenger.cpp:213
↓ 7 callersFunctionNewTime
Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002DD220 -> 0x002DD300 */ Range: 0x2DD
dwarf/SB/Game/zNPCTypeRobot.cpp:5726
↓ 7 callersMethodNotify
src/SB/Game/zNPCSpawner.cpp:425
↓ 7 callersFunctionOSGetFontEncode
src/dolphin/src/os/OSFont.c:352
↓ 7 callersFunctionOSTicksToCalendarTime
src/dolphin/src/os/OSTime.c:119
↓ 7 callersFunctionPPCMfl2cr
src/dolphin/src/base/PPCArch.c:45
↓ 7 callersFunctionSysEvent
Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002E2910 -> 0x002E2A90 */ Range: 0x2E2
dwarf/SB/Game/zNPCTypeRobot.cpp:7038
↓ 7 callersFunctionTRKReadBuffer1_ui16
* --INFO-- * Address: 8021CA64 * Size: 000080 */
src/runtime_libs/debugger/embedded/MetroTRK/Portable/msgbuf.c:368
↓ 7 callersFunctionTRKReadBuffer1_ui32
* --INFO-- * Address: 8021CAE4 * Size: 000090 */
src/runtime_libs/debugger/embedded/MetroTRK/Portable/msgbuf.c:399
↓ 7 callersFunctionVIWaitForRetrace
src/dolphin/src/vi/vi.c:479
↓ 7 callersFunctionWrite
dwarf/SB/Core/x/xserializer.cpp:576
↓ 7 callersFunctionXOrdDone
src/SB/Core/x/xordarray.cpp:36
↓ 7 callersFunction__CARDUpdateDir
src/dolphin/src/card/CARDDir.c:71
↓ 7 callersFunction__EXIProbe
src/dolphin/src/exi/EXIBios.c:287
↓ 7 callersFunction__GXWriteFifoIntEnable
src/dolphin/src/gx/GXFifo.c:359
↓ 7 callersMethodactivate
src/SB/Game/zTextBox.cpp:285
↓ 7 callersFunctionadd_category
(id: str, name: str)
tools/project.py:1538
↓ 7 callersFunctionadd_unit
(build_obj: BuildConfigUnit, link_step: LinkStep)
tools/project.py:999
↓ 7 callersFunctionexnor
src/dolphin/src/card/CARDUnlock.c:65
↓ 7 callersFunctioniModelResetMaterial
src/SB/Core/gc/iModel.cpp:900
↓ 7 callersFunctioninit
src/SB/Game/zEntPlayerBungeeState.cpp:1436
↓ 7 callersFunctionldexp
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_ldexp.c:24
↓ 7 callersFunctionleGetRandom
src/SB/Game/zLightEffect.cpp:8
↓ 7 callersMethodlength2
src/SB/Core/x/xCollide.cpp:2695
↓ 7 callersFunctionnormalize
src/dolphin/src/gx/GXDraw.c:50
↓ 7 callersFunctionrelease_camera
src/SB/Game/zEntCruiseBubble.cpp:333
↓ 7 callersMethodrender
src/SB/Game/zHud.cpp:279
↓ 7 callersFunctionrender_debug
src/SB/Game/zEntCruiseBubble.cpp:2446
↓ 7 callersMethodreset_flags
src/SB/Core/x/xFont.cpp:3703
↓ 7 callersMethodsay
src/SB/Game/zNPCTypeBossSB2.cpp:1490
↓ 7 callersFunctionserialize_paths
(input: Optional[NinjaPathOrPaths])
tools/ninja_syntax.py:220
↓ 7 callersMethodsetClient
src/SB/Core/x/xserializer.cpp:79
↓ 7 callersMethodset_text
src/SB/Game/zTextBox.cpp:332
↓ 7 callersFunctionstrcat
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/string.c:93
↓ 7 callersFunctionxAnimPlayEval
src/SB/Core/x/xAnim.cpp:1958
↓ 7 callersFunctionxAnimPlayUpdate
src/SB/Core/x/xAnim.cpp:1940
↓ 7 callersFunctionxAnimTableAddFile
src/SB/Core/x/xAnim.cpp:1085
↓ 7 callersFunctionxCameraDoCollisions
src/SB/Core/x/xCamera.cpp:1183
↓ 7 callersFunctionxDebugRemoveTweak
src/SB/Core/x/xDebug.h:98
↓ 7 callersFunctionxEntBoulder_Reset
src/SB/Core/x/xEntBoulder.cpp:842
↓ 7 callersFunctionxFXRingCreate
src/SB/Core/x/xFX.cpp:121
↓ 7 callersFunctionxGridEntIsTooBig
src/SB/Core/x/xGrid.cpp:301
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