Compile unit: C:\SB\Game\zShrapnel.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003152F0 -> 0x00315528 */ Range: 0x3152F0 -> 0x315528
| 2974 | */ |
| 2975 | // Range: 0x3152F0 -> 0x315528 |
| 2976 | void zFragLoc_InitVec(class zFragLocation * loc /* r18 */, class xVec3 * vec /* r17 */, class xModelInstance * parent /* r16 */) { |
| 2977 | // Blocks |
| 2978 | /* anonymous block */ { |
| 2979 | // Range: 0x3152F0 -> 0x315528 |
| 2980 | class xMat4x3 tmpMat; // r29+0x40 |
| 2981 | signed int index; // r3 |
| 2982 | } |
| 2983 | } |
| 2984 | |
| 2985 | /* |
| 2986 | Compile unit: C:\SB\Game\zShrapnel.cpp |
no outgoing calls
no test coverage detected