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hub / github.com/bfbbdecomp/bfbb / xEntGetFrame

Function xEntGetFrame

src/SB/Game/zEnt.cpp:922–925  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

920}
921
922xMat4x3* xEntGetFrame(const xEnt* ent)
923{
924 return xModelGetFrame(ent->model);
925}
926
927void xSndPlay3D(U32 id, F32 vol, F32 pitch, U32 priority, U32 flags, const xVec3* pos, F32 radius,
928 sound_category category, F32 delay)

Callers 7

zSaveLoad_TickFunction · 0.85
reset_cameraFunction · 0.85
zEntHangable_UpdateFXFunction · 0.85
zSceneSwitchFunction · 0.85
zGameSetupPlayerFunction · 0.85

Calls 1

xModelGetFrameFunction · 0.85

Tested by

no test coverage detected