| 43 | } |
| 44 | |
| 45 | void iCameraDestroy(RwCamera* camera) |
| 46 | { |
| 47 | RpWorld* pWorld; |
| 48 | RwRaster* raster; |
| 49 | RwFrame* frame; |
| 50 | |
| 51 | _rwFrameSyncDirty(); |
| 52 | |
| 53 | pWorld = RwCameraGetWorld(camera); |
| 54 | |
| 55 | if (pWorld) |
| 56 | { |
| 57 | RpWorldRemoveCamera(pWorld, camera); |
| 58 | } |
| 59 | |
| 60 | if (camera == sMainGameCamera) |
| 61 | { |
| 62 | iScrFxCameraDestroyed(camera); |
| 63 | sMainGameCamera = NULL; |
| 64 | } |
| 65 | |
| 66 | if (camera) |
| 67 | { |
| 68 | frame = RwCameraGetFrame(camera); |
| 69 | |
| 70 | if (frame) |
| 71 | { |
| 72 | RwCameraSetFrame(camera, NULL); |
| 73 | RwFrameDestroy(frame); |
| 74 | } |
| 75 | |
| 76 | raster = RwCameraGetRaster(camera); |
| 77 | |
| 78 | if (raster) |
| 79 | { |
| 80 | RwRasterDestroy(raster); |
| 81 | RwCameraSetRaster(camera, NULL); |
| 82 | } |
| 83 | |
| 84 | raster = RwCameraGetZRaster(camera); |
| 85 | |
| 86 | if (raster) |
| 87 | { |
| 88 | RwRasterDestroy(raster); |
| 89 | RwCameraSetZRaster(camera, NULL); |
| 90 | } |
| 91 | |
| 92 | RwCameraDestroy(camera); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | void iCameraBegin(RwCamera* cam, S32 clear) |
| 97 | { |
no test coverage detected