Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002DD220 -> 0x002DD300 */ Range: 0x2DD220 -> 0x2DD300
| 5724 | */ |
| 5725 | // Range: 0x2DD220 -> 0x2DD300 |
| 5726 | void NewTime(class zNPCSleepy * this /* r17 */, class xScene * xscn /* r16 */, float dt /* r20 */) { |
| 5727 | // Blocks |
| 5728 | /* anonymous block */ { |
| 5729 | // Range: 0x2DD220 -> 0x2DD300 |
| 5730 | class xModelInstance * nightlight; // r2 |
| 5731 | } |
| 5732 | } |
| 5733 | |
| 5734 | /* |
| 5735 | Compile unit: C:\SB\Game\zNPCTypeRobot.cpp |