| 1938 | } |
| 1939 | |
| 1940 | void xAnimPlayUpdate(xAnimPlay* play, F32 timeDelta) |
| 1941 | { |
| 1942 | U32 i; |
| 1943 | xAnimSingle* single; |
| 1944 | |
| 1945 | for (i = 0; i < play->NumSingle; i++) |
| 1946 | { |
| 1947 | single = &play->Single[i]; |
| 1948 | |
| 1949 | SingleUpdate(single, timeDelta); |
| 1950 | |
| 1951 | if (single->State->StateCallback) |
| 1952 | { |
| 1953 | single->State->StateCallback(single->State, single, play->Object); |
| 1954 | } |
| 1955 | } |
| 1956 | } |
| 1957 | |
| 1958 | void xAnimPlayEval(xAnimPlay* play) |
| 1959 | { |
no test coverage detected