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Functions1,656 in github.com/REGoth-project/REGoth

MethodsetClockSpeedFactor
src/engine/GameClock.cpp:76
MethodsetCollisionEnabled
src/components/Vob.cpp:186
MethodsetCommandlineArgs
src/utils/cli.cpp:227
MethodsetConfiguration
* Information about the creature using this pathfinder */
src/logic/Pathfinder.h:81
MethodsetContentBasePath
* Sets the path the engine is looking for files * @param path New path */
src/engine/BaseEngine.h:130
MethodsetCurrentlySelected
src/ui/DialogBox.h:43
MethodsetDay
src/engine/GameClock.cpp:29
MethodsetDefaultZone
src/logic/MusicController.h:41
MethodsetEnemyHealth
src/ui/Hud.cpp:181
MethodsetEntityTransform
src/logic/Controller.cpp:19
MethodsetFontHighlighted
src/ui/MenuItemListboxEntry.cpp:42
MethodsetGameEngineSpeedFactor
* additional factor for deltaTime when updating world instances. Speeds up everything * i.e. world (ergo animations), in game clock (ergo sky
src/engine/GameClock.h:130
MethodsetIdealPosition
src/logic/MobController.cpp:488
MethodsetImageFromFile
src/ui/LoadingScreen.cpp:148
MethodsetItemInSlot
src/logic/CharacterEquipment.cpp:551
MethodsetListenerGain
src/audio/AudioWorld.cpp:691
MethodsetListenerVelocity
src/audio/AudioWorld.cpp:600
MethodsetMeshLib
* @brief Sets the mesh-lib this operates on. Does a copy inside, so the given object can be deleted. */
src/components/AnimHandler.cpp:36
MethodsetMouseLock
src/engine/Input.cpp:313
MethodsetMouseLockCallback
src/engine/Input.cpp:224
MethodsetMultiThreading
src/engine/JobManager.cpp:17
MethodsetName
src/components/Vob.cpp:150
MethodsetNextPlayingTimeRandomized
src/logic/SoundController.cpp:82
MethodsetOnRemoveCallback
* Sets a callback to what should happen when an object got deleted */
src/memory/StaticReferencedAllocator.h:209
MethodsetOnRemoveCallback
src/memory/AllocatorBundle.h:92
MethodsetPosition
src/components/Vob.cpp:70
MethodsetQuit
src/engine/Platform.h:24
FunctionsetRigidBodyPosition
* Sets the transform of the rigid-bodys state * @param c Physicsscomponent to use * @param Transform of the rigid-bodys stat
src/components/EntityActions.h:144
MethodsetRoutineFunc
src/logic/PlayerController.cpp:1249
MethodsetShadowValue
* Sets the shadow-value from the worldmesh for this visual-controller */
src/logic/VisualController.h:58
MethodsetShadowValue
src/logic/visuals/StaticMeshVisual.cpp:165
MethodsetSoundMaxDistance
src/audio/AudioWorld.cpp:696
MethodsetText
* Sets the string to display here. Can contain newlines! * @param text Text to display */
src/ui/TextView.h:24
MethodsetTextLine
src/ui/MenuItem.cpp:80
MethodsetTimeOfDay
src/engine/GameClock.cpp:56
MethodsetTransform
src/components/Vob.cpp:77
FunctionsetTransformFromView
* @brief Sets the world-matrix for the given entity from a view-matrix * @param alloc Allocator to lookup the handle * @para
src/components/EntityActions.h:100
MethodsetTransforms
src/logic/CameraController.cpp:527
MethodsetTypedLine
src/logic/Console.cpp:321
MethodsetVDFSIndex
* @brief Sets the VDFS-Index to use */
src/content/GenericMeshAllocator.h:29
MethodsetVisual
src/components/Vob.cpp:93
MethodsetWalkMode
src/logic/PlayerController.cpp:1960
MethodsetWalkMode
src/logic/NpcAnimationHandler.cpp:678
MethodsetWorldTransform
src/physics/MotionState.cpp:46
Methodset_begin
set iterator to a defined beginning
lib/json/json.hpp:6513
Methodset_end
set iterator to a defined past the end
lib/json/json.hpp:6519
MethodsetupDomeMeshTexturesForCurrentTime
src/content/Sky.cpp:606
MethodsetupKeyBindings
src/engine/GameSession.cpp:276
MethodsetupKeyBindings
src/ui/Hud.cpp:199
MethodsetupKeybinds
src/logic/CameraController.cpp:61
MethodsetupPlaneMeshTexturesForCurrentTime
src/content/Sky.cpp:622
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/MobController.h:224
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/VisualController.h:62
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/SoundController.h:41
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/MusicController.h:35
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/PlayerController.h:401
MethodshouldExport
* @return Classes which want to get exported on save should return true here */
src/logic/ItemController.h:31
MethodshouldReRoute
src/logic/Pathfinder.cpp:422
MethodshowBowWeaponOnCharacter
src/logic/CharacterEquipment.cpp:213
MethodshowMeleeWeaponOnCharacter
src/logic/CharacterEquipment.cpp:177
Methodshutdown
src/engine/PlatformGLFW.cpp:303
Methodshutdown
src/engine/PlatformAndroid.cpp:405
FunctionsinusSlowStart
src/math/mathlib.h:38
Methodslerp
src/math/mathlib.h:307
MethodsortChoices
src/logic/DialogManager.cpp:428
MethodspawnParticle
src/logic/visuals/PfxVisual.cpp:188
MethodsplitAndRemoveEmpty
src/utils/Utils.cpp:407
MethodsplitExtension
src/utils/Utils.cpp:456
MethodstandUp
src/logic/PlayerController.cpp:1236
Methodstart
src/utils/Utils.cpp:215
MethodstartAni_Backward
src/logic/NpcAnimationHandler.cpp:340
MethodstartAni_DrawWeapon
src/logic/NpcAnimationHandler.cpp:517
MethodstartAni_FightForward
src/logic/NpcAnimationHandler.cpp:629
MethodstartAni_FightLeft
src/logic/NpcAnimationHandler.cpp:638
MethodstartAni_FightParry
src/logic/NpcAnimationHandler.cpp:654
MethodstartAni_FightRight
src/logic/NpcAnimationHandler.cpp:646
MethodstartAni_Forward
src/logic/NpcAnimationHandler.cpp:325
MethodstartAni_Stand
src/logic/NpcAnimationHandler.cpp:402
MethodstartAni_StrafeLeft
src/logic/NpcAnimationHandler.cpp:358
MethodstartAni_StrafeRight
src/logic/NpcAnimationHandler.cpp:369
MethodstartAni_TurnLeft
src/logic/NpcAnimationHandler.cpp:380
MethodstartAni_TurnRight
src/logic/NpcAnimationHandler.cpp:391
MethodstartAni_UndrawWeapon
src/logic/NpcAnimationHandler.cpp:539
MethodstartDialogAnimation
src/logic/PlayerController.cpp:1150
MethodstartInteraction
* Called when this mob was activated * @param npc NPC who activated the mob */
src/logic/MobController.h:52
MethodstartInteraction
src/logic/MobController.cpp:329
MethodstartProfiling
src/logic/ScriptEngine.cpp:394
MethodstartStateChange
src/logic/MobController.cpp:378
MethodstartsWith
src/utils/Utils.cpp:430
Methodstop
src/utils/Utils.cpp:221
MethodstopInteraction
src/logic/MobController.cpp:422
MethodstopProfiling
src/logic/ScriptEngine.cpp:402
MethodstopSounds
src/audio/AudioWorld.cpp:478
MethodstopTurningAnimations
src/logic/NpcAnimationHandler.cpp:621
MethodstoreKeyframe
src/logic/CameraController.cpp:585
Methodstr_to_float_t
! @brief parse floating point number This function (and its overloads) serves to select the most approprate standard floating
lib/json/json.hpp:8982
MethodstringEqualIngoreCase
src/utils/Utils.cpp:395
MethodstripExtension
src/utils/Utils.cpp:206
MethodstripFilePath
src/utils/Utils.cpp:328
MethodstripJsonComments
src/utils/Utils.cpp:336
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