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hub / github.com/REGoth-project/REGoth / startAni_StrafeLeft

Method startAni_StrafeLeft

src/logic/NpcAnimationHandler.cpp:358–367  ·  view source on GitHub ↗

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356}
357
358void NpcAnimationHandler::startAni_StrafeLeft()
359{
360 std::string anim = buildSubStateAnimationNameBasedOnWeapon(getWalkModeTag(m_WalkMode) + "STRAFEL");
361
362 if(!isStateAnimationPlaying())
363 return;
364
365 if(!isAnimationActive(anim))
366 playAnimationTrans(anim);
367}
368
369void NpcAnimationHandler::startAni_StrafeRight()
370{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected