| 356 | } |
| 357 | |
| 358 | void NpcAnimationHandler::startAni_StrafeLeft() |
| 359 | { |
| 360 | std::string anim = buildSubStateAnimationNameBasedOnWeapon(getWalkModeTag(m_WalkMode) + "STRAFEL"); |
| 361 | |
| 362 | if(!isStateAnimationPlaying()) |
| 363 | return; |
| 364 | |
| 365 | if(!isAnimationActive(anim)) |
| 366 | playAnimationTrans(anim); |
| 367 | } |
| 368 | |
| 369 | void NpcAnimationHandler::startAni_StrafeRight() |
| 370 | { |
nothing calls this directly
no outgoing calls
no test coverage detected