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github.com/REGoth-project/REGoth
/ functions
Functions
1,656 in github.com/REGoth-project/REGoth
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Functions
1,656
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Types & classes
441
Method
operator+=
! @brief add an object to an array @copydoc push_back(basic_json&&) */
lib/json/json.hpp:4897
Method
operator-
! @brief subtract from iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7195
Method
operator-
subtract from iterator
lib/json/json.hpp:7411
Method
operator-
subtract from iterator
lib/json/json.hpp:7515
Method
operator--
! @brief post-decrement (it--) @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:6999
Method
operator--
post-decrement (it--)
lib/json/json.hpp:7374
Method
operator--
post-decrement (it--)
lib/json/json.hpp:7487
Method
operator->
! @brief dereference the iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:6920
Method
operator->
dereference the iterator
lib/json/json.hpp:7353
Function
operator/
src/math/mathlib.h:452
Method
operator<
lib/json/json.hpp:5390
Method
operator<
! @brief comparison: smaller @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7084
Method
operator<
src/memory/StaticReferencedAllocator.h:59
Method
operator<
src/engine/Input.cpp:25
Method
operator<
src/logic/Console.cpp:352
Method
operator<=
lib/json/json.hpp:5716
Method
operator<=
! @brief comparison: less than or equal @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7117
Method
operator=
lib/json/json.hpp:7621
Method
operator==
lib/json/json.hpp:5437
Method
operator==
! @brief comparison: equal @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7042
Method
operator==
src/utils/Utils.h:492
Method
operator==
src/handle/Handle.h:52
Method
operator==
src/memory/StaticReferencedAllocator.h:64
Method
operator==
Comparision operators
src/math/mathlib.h:338
Method
operator==
Comparision operators
src/math/mathlib.h:505
Method
operator>
lib/json/json.hpp:5738
Method
operator>
! @brief comparison: greater than @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7126
Method
operator>=
lib/json/json.hpp:5760
Method
operator>=
! @brief comparison: greater than or equal @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7135
Method
operator[]
! @brief access to successor @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7233
Method
operator[]
access to successor
lib/json/json.hpp:7425
Method
operator[]
access to successor
lib/json/json.hpp:7529
Method
outputAdd
src/logic/Console.cpp:182
Method
parse
public parser interface
lib/json/json.hpp:9192
Method
parse_internal
the actual parser
lib/json/json.hpp:9209
Method
parser
a parser reading from a string literal
lib/json/json.hpp:9170
Method
patch
! @brief applies a JSON patch [JSON Patch](http://jsonpatch.com) defines a JSON document structure for expressing a sequence of operation
lib/json/json.hpp:10273
Method
patchGoblinWeaponMode
src/logic/NpcAnimationHandler.cpp:561
Method
performSelectAction
src/ui/Menu.cpp:317
Method
performSelectAction
src/ui/Menu_Save.cpp:31
Method
placeOnGround
src/logic/PlayerController.cpp:386
Method
placeOnSurface
src/logic/PlayerController.cpp:362
Method
playAnimation
* @brief Sets the currently playing animation */
src/components/AnimHandler.cpp:100
Method
playAnimation
* Shortcut-function to play animations */
src/logic/messages/EventMessage.h:544
Method
playAnimationTrans
src/logic/NpcAnimationHandler.cpp:118
Method
playDefaultMusic
src/logic/MusicController.cpp:127
Method
playKeyframes
src/logic/CameraController.cpp:602
Method
playSegment
src/audio/AudioWorld.cpp:708
Method
playZone
src/logic/MusicController.cpp:54
Method
printHelp
src/utils/cli.cpp:237
Method
processJobs
src/engine/JobManager.cpp:28
Method
pushString
src/logic/ScriptEngine.cpp:102
Method
pushSymbol
src/logic/ScriptEngine.cpp:107
Method
putBowWeaponInCharactersHand
src/logic/CharacterEquipment.cpp:245
Method
putItemIntoLeftHand
src/logic/CharacterEquipment.cpp:621
Method
putItemIntoRightHand
src/logic/CharacterEquipment.cpp:616
Method
radiansToDegree
src/math/mathlib.cpp:41
Method
read
Reads all data from the wav. * * @return Returns the number of bytes read or < 0. * */
src/audio/WavReader.h:30
Method
readBinaryFileContents
src/utils/Utils.cpp:285
Method
readFileContents
src/utils/Utils.cpp:276
Method
readFileInSlot
src/logic/SavegameManager.cpp:349
Method
readPlayer
src/logic/SavegameManager.cpp:153
Method
readSavegameInfo
src/logic/SavegameManager.cpp:121
Method
rebuildMainEntityList
src/logic/visuals/ModelVisual.cpp:330
Method
registerBinding
src/logic/CameraController.h:271
Method
registerEngineExternals
src/logic/scriptExternals/Externals.cpp:20
Method
registerNpc
src/logic/ScriptEngine.cpp:541
Method
registerStubs
src/logic/scriptExternals/Stubs.cpp:5
Method
reloadAllSkyTextures
src/content/Sky.cpp:428
Method
removeAllWorlds
src/engine/GameSession.cpp:64
Method
removeCharacterModelAttachment
src/logic/CharacterEquipment.cpp:586
Function
removeComponent
src/components/Entities.h:402
Method
removeObject
* Marks the element with the given handle as free and calls the "OnRemoved"-Callback before doing so */
src/memory/StaticReferencedAllocator.h:170
Method
removeWorld
src/engine/GameSession.cpp:127
Method
replaceSelectedToken
src/logic/Console.cpp:304
Method
replace_substring
! @brief replace all occurrences of a substring by another string @param[in,out] s the string to manipulate @param[in] f
lib/json/json.hpp:9915
Method
replaced
src/utils/Utils.cpp:450
Method
reportErrorWarning
src/physics/DebugDrawer.h:28
Method
resetDefaults
src/logic/MusicController.h:46
Method
resetKeyStates
src/logic/PlayerController.cpp:1796
Method
resetKeyStates
src/logic/NpcAIHandler.cpp:420
Method
resetNewGame
src/engine/GameClock.cpp:114
Method
resetProfilingData
src/logic/ScriptEngine.cpp:415
Method
rotatedPointAroundLine
src/math/mathlib.h:626
Method
run
src/engine/Platform.cpp:49
Method
run
src/engine/PlatformGLFW.cpp:88
Method
run
src/engine/PlatformAndroid.cpp:312
Method
saveToSlot
src/logic/SavegameManager.cpp:280
Method
saveWorld
src/engine/BaseEngine.cpp:183
Function
screenSpaceQuad
src/render/RenderSystem.cpp:143
Method
scrollEvent
src/engine/Input.cpp:194
Method
sendCallOnStateFunc
src/logic/MobController.cpp:316
Method
sendMessageToHost
src/logic/messages/EventManager.cpp:52
Method
setAnimation
src/components/AnimHandler.cpp:163
Method
setAnimationFrame
src/logic/visuals/StaticMeshVisual.cpp:88
Method
setAttribute
src/ui/Menu_Status.cpp:23
Method
setBBox
src/components/Vob.cpp:156
Method
setBasicGameType
* @return Basic gametype this is. Needed for sky configuration, for example */
src/engine/BaseEngine.h:67
Method
setBodyState
* Sets the body-state of this character * @param state State to set */
src/logic/PlayerController.h:295
Method
setCharacterModelAttachment
src/logic/CharacterEquipment.cpp:571
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