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/
github.com/REGoth-project/REGoth
/ resetNewGame
Method
resetNewGame
src/engine/GameClock.cpp:114–119 ·
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Source
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112
}
113
114
void GameClock::resetNewGame()
115
{
116
m_totalTimeInDays = 0;
117
setDay(0);
118
setTimeOfDay(8, 0);
119
}
120
121
double GameClock::getLastDt()
122
{
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected