| 29 | } |
| 30 | |
| 31 | void Menu_Save::performSelectAction(Daedalus::GameState::MenuItemHandle item) |
| 32 | { |
| 33 | MenuItem* iData = m_Items[item]; |
| 34 | |
| 35 | using namespace Daedalus::GEngineClasses::MenuConstants; |
| 36 | |
| 37 | Menu::performSelectAction(item); |
| 38 | } |
| 39 | |
| 40 | void Menu_Save::gatherAvailableSavegames() |
| 41 | { |
nothing calls this directly
no outgoing calls
no test coverage detected