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Functions
1,656 in github.com/REGoth-project/REGoth
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Functions
1,656
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Types & classes
441
Method
strippedAndLowered
src/utils/Utils.cpp:381
Method
submitCommand
src/logic/Console.cpp:132
Method
swap
src/engine/Input.cpp:372
Method
switchCharacterModelArmor
src/logic/CharacterEquipment.cpp:603
Method
switchModeActions
src/logic/CameraController.cpp:233
Method
switchToDefaultCharacterModel
src/logic/CharacterEquipment.cpp:591
Method
switchToWorld
src/engine/GameSession.cpp:145
Method
t_float2
src/math/mathlib.h:103
Method
t_float3
src/math/mathlib.h:146
Method
t_float4
src/math/mathlib.h:193
Method
t_vector
src/math/mathlib.h:322
Method
toARGB8
* @brief Converts the stored color to ARGB8 */
src/math/mathlib.h:276
Method
toString
src/math/mathlib.h:131
Method
toString
src/math/mathlib.h:178
Method
toString
src/math/mathlib.h:299
Method
to_string
! @brief return a string representation of the JSON pointer @invariant For each JSON pointer `ptr`, it holds: @code {.cpp}
lib/json/json.hpp:9504
Method
to_unicode
! @brief create a string from one or two Unicode code points There are two cases: (1) @a codepoint1 is in the Basic Multilingual
lib/json/json.hpp:7646
Method
toggleDebugDraw
src/logic/MusicController.h:38
Method
toggleOpen
src/logic/Console.h:178
Method
token_type_name
return name of values of type token_type (only used for errors)
lib/json/json.hpp:7711
Method
tokenized
src/logic/Console.cpp:293
Method
totalSpeedUp
src/engine/GameClock.cpp:81
Method
traceDownNPCGround
src/logic/PlayerController.cpp:1720
Method
travelPath
src/logic/PlayerController.cpp:222
Method
triggerEvents
src/components/AnimHandler.cpp:525
Method
tryRunTools
src/utils/zTools.cpp:101
Method
unbindKeys
src/logic/NpcAIHandler.cpp:414
Method
unequipItem
src/logic/CharacterEquipment.cpp:117
Method
unequipItemInSlot
src/logic/CharacterEquipment.cpp:94
Method
unescape
unescape tilde and slash
lib/json/json.hpp:9939
Method
unexpect
lib/json/json.hpp:9422
Method
unflatten
! @param[in] value flattened JSON @return unflattened JSON */
lib/json/json.hpp:10012
Method
unflatten
! @brief unflatten a previously flattened JSON value The function restores the arbitrary nesting of a JSON value that has been flattened
lib/json/json.hpp:10223
Method
unlinkNPCFromScriptInstance
src/components/VobClasses.cpp:118
Method
update
src/physics/PhysicsSystem.cpp:66
Method
update
src/logic/DialogManager.cpp:206
Method
update
src/logic/NpcAIHandler.cpp:21
Method
update
src/ui/ImageView.cpp:24
Method
update
src/ui/IntroduceChapterView.cpp:44
Method
update
src/ui/Hud.cpp:141
Method
update
src/ui/MenuItemScrollableText.cpp:22
Method
update
src/ui/BarView.cpp:24
Method
update
src/ui/MenuItemListbox.cpp:24
Method
update
src/ui/SubtitleBox.cpp:29
Method
update
src/ui/PrintScreenMessages.cpp:28
Method
update
src/ui/View.cpp:129
Method
update
src/ui/TextView.cpp:18
Method
update
src/ui/Menu.cpp:47
Method
update
src/ui/DialogBox.cpp:29
Method
update
src/ui/ConsoleBox.cpp:21
Method
update
src/ui/LoadingScreen.cpp:62
Method
update
src/ui/MenuItem.cpp:59
Method
updateAttachmentTransforms
src/logic/visuals/ModelVisual.cpp:385
Method
updateAttachmentVisuals
src/logic/visuals/ModelVisual.cpp:708
Method
updateBBoxForParticle
src/logic/visuals/PfxVisual.cpp:353
Method
updateBodyMesh
src/logic/visuals/ModelVisual.cpp:607
Method
updateCollision
src/logic/visuals/StaticMeshVisual.cpp:126
Method
updateDialogueCamera
src/logic/CameraController.cpp:286
Method
updateFirstPersonCamera
src/logic/CameraController.cpp:427
Method
updateFreeCamera
src/logic/CameraController.cpp:440
Method
updateHeadMesh
src/logic/visuals/ModelVisual.cpp:655
Method
updateKeyedAnimationCamera
src/logic/CameraController.cpp:471
Method
updateKeyframedPlay
src/logic/CameraController.cpp:611
Method
updateParticle
src/logic/visuals/PfxVisual.cpp:304
Method
updatePfx
src/logic/PlayerController.cpp:1812
Method
updatePfxPosition
src/logic/PlayerController.cpp:1802
Method
updateThirdPersonCamera
src/logic/CameraController.cpp:349
Method
updateViewerCamera
src/logic/CameraController.cpp:458
Method
upper
src/utils/Utils.cpp:364
Method
uppered
src/utils/Utils.cpp:369
Method
useItem
src/logic/PlayerController.cpp:1278
Method
useItemOn
src/logic/ScriptEngine.cpp:367
Method
value
return value of the iterator
lib/json/json.hpp:6646
Method
value
! @brief return the value of an iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
lib/json/json.hpp:7290
Method
value
return the value of an iterator
lib/json/json.hpp:7431
Method
value
return the value of an iterator
lib/json/json.hpp:7542
Function
vertexCast
src/content/VertexTypes.h:164
Function
vertexCast<PositionColorVertex>
src/content/VertexTypes.h:189
Function
vertexCast<PositionUVVertex>
src/content/VertexTypes.h:179
Function
vertexCast<PositionVertex>
src/content/VertexTypes.h:170
Function
vertexCast<UVNormColorVertex>
src/content/VertexTypes.h:220
Function
vertexCast<UVNormVertex>
src/content/VertexTypes.h:209
Function
vertexCast<UVVertex>
src/content/VertexTypes.h:199
Method
windowSizeEvent
src/engine/Platform.cpp:41
Method
windowSizeEvent
src/engine/Input.cpp:218
Method
wrapJob
src/engine/JobManager.h:104
Method
writeConfigFile
src/utils/cli.cpp:267
Method
writeFile
src/utils/Utils.cpp:297
Method
writeFileInSlot
src/logic/SavegameManager.cpp:360
Method
writePlayer
src/logic/SavegameManager.cpp:148
Method
writeSavegameInfo
src/logic/SavegameManager.cpp:92
Method
writeWorld
src/logic/SavegameManager.cpp:158
Method
zFont
src/ui/zFont.cpp:74
Method
zFontCache
src/ui/zFont.cpp:213
Method
~AllocatorBundle
src/memory/AllocatorBundle.h:33
Method
~AudioEngine
src/audio/AudioEngine.cpp:66
Method
~AudioWorld
src/audio/AudioWorld.cpp:203
Method
~BarView
src/ui/BarView.cpp:20
Method
~BaseEngine
src/engine/BaseEngine.cpp:58
Method
~Bed
src/logic/mobs/Bed.cpp:16
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