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/
github.com/REGoth-project/REGoth
/ totalSpeedUp
Method
totalSpeedUp
src/engine/GameClock.cpp:81–84 ·
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Source
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79
}
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float GameClock::totalSpeedUp() const
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{
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return GAMETIME_REALTIME_RATIO * m_ClockSpeedFactor;
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}
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double GameClock::getTime()
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{
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected