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Functions11,784 in github.com/carbonengine/trinity

↓ 16 callersMethodClearUav
trinityal/dx12/Tr2RenderContextDx12.cpp:1239
↓ 16 callersMethodEnd
trinity/Tr2GpuProfiler.cpp:90
↓ 16 callersMethodGetController
trinity/Controllers/Tr2StateMachine.cpp:189
↓ 16 callersFunctionGetDesc
trinity/Tr2RenderContext_Blue.cpp:350
↓ 16 callersMethodGetMeshLod
trinity/Resources/TriGeometryRes.cpp:331
↓ 16 callersMethodGetMultiHullCount
-------------------------------------------------------------------------------- Description: How many multi-hulls are in this DNS string ------------
trinity/Eve/SpaceObjectFactory/EveSOFDNA.cpp:1088
↓ 16 callersMethodGetRecordingFrameNumber
trinityal/dx12/Tr2PrimaryRenderContextDx12.cpp:1119
↓ 16 callersFunctionGetSortValue
trinity/Eve/SpaceObject/Children/EveChildLineSet.h:89
↓ 16 callersMethodGetTechniqueIndex
trinity/Shader/Tr2Shader.cpp:28
↓ 16 callersFunctionInRange
trinity/Controllers/Tr2TimelineController.cpp:31
↓ 16 callersMethodIsScalarOrVector
shadercompiler/Type.cpp:108
↓ 16 callersMethodIsValid
-------------------------------------------------------------------------------------- Description: Query if particle system was successfully rebuilt
trinity/Particle/Tr2ParticleSystem.cpp:1339
↓ 16 callersFunctionMslTextureTemplateType
shadercompiler/OutputHLSL.cpp:415
↓ 16 callersMethodSetRect
trinity/TriRect.cpp:52
↓ 16 callersMethodSetVertexDeclaration
trinity/TriRenderBatch.cpp:108
↓ 16 callersFunctionTriQuaternionRotationArc
trinity/TriMath.cpp:328
↓ 16 callersFunctionf1
mix functions for processBlock()
shadercompiler/md5.cpp:34
↓ 16 callersFunctionf2
shadercompiler/md5.cpp:39
↓ 16 callersFunctionf3
shadercompiler/md5.cpp:44
↓ 16 callersFunctionf4
shadercompiler/md5.cpp:49
↓ 15 callersMethodAddLine
trinity/Tr2LineSet.cpp:180
↓ 15 callersMethodBegin
trinity/Tr2GpuProfiler.cpp:70
↓ 15 callersMethodGetBatchCount
Get the batch count
trinity/TriRenderBatch.h:412
↓ 15 callersMethodGetMipCount
trinityal/src/Tr2TextureAL.cpp:120
↓ 15 callersMethodGetOriginShift
trinity/Eve/EveUpdateContext.h:103
↓ 15 callersMethodGetY
trinity/Tr2AtlasTexture.cpp:275
↓ 15 callersFunctionPopulatePerFrameVSData
trinity/Wod/WodBakingScene.cpp:13
↓ 15 callersFunctionRandFloat
---------------------------------------------------------------------------------- Description: A cheap thread-safe lock-free pseudo random number gen
trinity/Particle/Tr2ParticleSystem.h:170
↓ 15 callersMethodRegister
trinity/Tr2Event.h:127
↓ 15 callersMethodReset
Dirty all states and reset internal allocators */
trinityal/dx12/util/DescriptorStateCacheDx12.cpp:42
↓ 15 callersMethodSet
trinityal/Tr2MemoryCounterAL.cpp:44
↓ 15 callersMethodSetExpr
trinity/Controllers/Tr2ControllerExpression.cpp:527
↓ 15 callersMethodSetName
trinity/Tr2MeshArea.cpp:173
↓ 15 callersMethodSetName
trinity/Eve/SpaceObject/Utils/EveLocatorSets.cpp:86
↓ 15 callersMethodSetup
-------------------------------------------------------------------------------- Description: Set a complete dna string to this dna ------------------
trinity/Eve/SpaceObjectFactory/EveSOFDNA.cpp:216
↓ 14 callersMethodAddHitGroup
trinityal/src/Tr2RtShaderTableAL.cpp:101
↓ 14 callersMethodAddQuads
-------------------------------------------------------------------------------------- Description: Adds quad instances for rendering. This function m
trinity/Tr2QuadRenderer.cpp:105
↓ 14 callersMethodAddToEffectChildrenList
-------------------------------------------------------------------------------- Description: Add a child to the effectChildren list -----------------
trinity/Eve/SpaceObject/EveSpaceObject2.cpp:3025
↓ 14 callersMethodApplyMaterialDataForPass
trinity/Shader/Tr2Material.cpp:209
↓ 14 callersMethodApplyVertexDeclaration
trinity/Shader/Tr2EffectStateManager.cpp:879
↓ 14 callersFunctionBLUE_CLASS
trinity/Eve/VirtualCamera/EveVirtualCameraTransition.h:8
↓ 14 callersFunctionBoundingSphereInitialize
trinity/Utilities/BoundingSphere.cpp:9
↓ 14 callersMethodFind
trinityal/Tr2VertexDefinition.cpp:81
↓ 14 callersMethodGetAnimationController
trinity/Eve/SpaceObject/Children/EveChildMesh.cpp:1248
↓ 14 callersFunctionGetBoneList
trinity/Tr2GrannyAnimation.cpp:24
↓ 14 callersMethodGetCurrentFrameOffset
trinity/Tr2RingBuffer.cpp:156
↓ 14 callersMethodGetGpuBuffer
-------------------------------------------------------------------------------------- Description: Implements ITr2GpuBuffer interface. Returns AL buf
trinity/Tr2GpuBuffer.cpp:118
↓ 14 callersFunctionGetServerTimeParts
trinity/Controllers/Tr2ControllerExpression.cpp:241
↓ 14 callersMethodGetType
trinityal/src/Tr2ShaderAL.cpp:163
↓ 14 callersMethodGetValue
--------------------------------------------------------------------------------
trinity/Curves/Tr2CurveColor.cpp:46
↓ 14 callersMethodMapForReading
trinityal/src/Tr2BufferAL.cpp:122
↓ 14 callersFunctionNewDot
shadercompiler/ParserUtils.cpp:1085
↓ 14 callersMethodPopDepthStencil
trinityal/dx12/Tr2RenderContextDx12.cpp:1077
↓ 14 callersMethodPopViewport
trinity/Shader/Tr2EffectStateManager.cpp:1070
↓ 14 callersMethodPushDepthStencil
trinityal/dx12/Tr2RenderContextDx12.cpp:1072
↓ 14 callersMethodPushViewport
trinity/Shader/Tr2EffectStateManager.cpp:1065
↓ 14 callersMethodSetCurrentColor
trinity/TriLineSet.cpp:396
↓ 14 callersMethodSetHeight
trinityal/tests/TextureSubresource.cpp:28
↓ 14 callersMethodSetInvertedDepthTest
trinity/Shader/Tr2EffectStateManager.cpp:834
↓ 14 callersMethodSetRenderTarget
trinity/Shader/Tr2EffectStateManager.cpp:1133
↓ 14 callersMethodSetToken
shadercompiler/ASTNode.cpp:129
↓ 14 callersMethodSetType
trinityal/tests/TextureSubresource.cpp:15
↓ 14 callersMethodSetWidth
trinityal/tests/TextureSubresource.cpp:24
↓ 14 callersFunctionToFloatTuple
trinity/Sprite2d/Tr2Sprite2dLineTrace_Blue.cpp:15
↓ 14 callersFunctionToString
trinity/UI/Tr2MainWindow.cpp:67
↓ 14 callersMethodUpdate
-------------------------------------------------------------------------------- Description: EveTransform update ------------------------------------
trinity/Eve/SpaceObject/EveMissileWarhead.cpp:470
↓ 14 callersMethodUsingSof6
-------------------------------------------------------------------------------- Description: Check if we are using experimental features ------------
trinity/Eve/SpaceObjectFactory/EveSOFDNA.cpp:1762
↓ 13 callersMethodApplyAllStateForPass
--------------------------------------------------------------------------------------
trinity/Shader/Tr2Shader.cpp:161
↓ 13 callersMethodApplyStreamSource
trinity/Shader/Tr2EffectStateManager.cpp:925
↓ 13 callersFunctionCastExpressionValue
shadercompiler/FXAnalyzer.cpp:386
↓ 13 callersMethodEndManagedRendering
trinity/Shader/Tr2EffectStateManager.cpp:696
↓ 13 callersMethodGetBatches
trinity/Eve/EveLensflare.cpp:381
↓ 13 callersMethodGetBoundingBox
trinity/Resources/TriGeometryRes.cpp:423
↓ 13 callersMethodGetCount
-------------------------------------------------------------------------------------- Description: Return local counter of agent count --------------
trinity/Eve/SpaceObject/Children/Behaviors/BehaviorGroup.cpp:160
↓ 13 callersMethodGetDamageLocatorPosition
-------------------------------------------------------------------------------- Description: Override from EveSpaceObject2 --------------------------
trinity/Eve/SpaceObject/EveSwarm.cpp:1097
↓ 13 callersMethodGetHullNextSubsystemOffset
--------------------------------------------------------------------------------
trinity/Eve/SpaceObjectFactory/EveSOFDNA.cpp:807
↓ 13 callersMethodGetName
trinity/Controllers/Tr2ControllerEventHandler.cpp:65
↓ 13 callersFunctionGetProcessPriority
trinity/Eve/SpaceObject/Children/Behaviors/IBehavior.h:38
↓ 13 callersMethodGetTexture
trinity/Eve/SpaceObject/Children/EveCloudEditableVolume.cpp:357
↓ 13 callersMethodIsBoxVisible
------------------------------------------------------------- Description: Tests for frustum-AABB intersection. May return false positive answers. Arg
trinity/TriFrustum.cpp:187
↓ 13 callersMethodIsSampler
shadercompiler/Type.cpp:159
↓ 13 callersMethodIsUsingCMF
trinity/Tr2GrannyAnimation.cpp:391
↓ 13 callersFunctionIsWritable
trinityal/Tr2RenderContextEnum.h:499
↓ 13 callersMethodMarkFrameEvent
trinityal/stub/Tr2RenderContextStub.cpp:497
↓ 13 callersFunctionParse
The main parser program. ** The first argument is a pointer to a structure obtained from ** "ParseAlloc" which describes the current state of the pars
shadercompiler/lempar.c:895
↓ 13 callersMethodPlay
trinity/Eve/VirtualCamera/EveVirtualCamera.cpp:246
↓ 13 callersMethodPrepareBuffer
trinity/Tr2RingBuffer.cpp:57
↓ 13 callersMethodRemoveChild
shadercompiler/ASTNode.cpp:76
↓ 13 callersMethodSetDepthStencil
trinityal/dx12/Tr2RenderContextDx12.cpp:1088
↓ 13 callersMethodSetDepthStencilBuffer
trinity/Shader/Tr2EffectStateManager.cpp:1154
↓ 13 callersMethodSetRenderTarget
trinityal/dx12/Tr2RenderContextDx12.cpp:973
↓ 13 callersMethodSetVariable
trinity/Controllers/Tr2Controller.cpp:273
↓ 13 callersFunctionStartControllers
Called when we want to start all the controllers
trinity/Controllers/ITr2ControllerOwner.h:25
↓ 13 callersFunctionTypeFromSymbol
shadercompiler/Type.cpp:688
↓ 13 callersMethodUnmapForReading
trinityal/src/Tr2BufferAL.cpp:132
↓ 13 callersMethodUnregisterForChangeNotification
trinity/Sprite2d/Tr2Sprite2dTexture.cpp:288
↓ 13 callersMethodget_string
(self, offset)
shadercompiler/python/shadercompiler/effectinfo.py:79
↓ 12 callersMethodAdd
--------------------------------------------------------------------------------
trinity/Eve/SpaceObject/Attachments/EveBoosterSet2.cpp:852
↓ 12 callersMethodApplyIndexBuffer
trinity/Shader/Tr2EffectStateManager.cpp:951
↓ 12 callersMethodBeginManagedRendering
trinity/Shader/Tr2EffectStateManager.cpp:668
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