| 26 | } |
| 27 | |
| 28 | bool Tr2Shader::GetTechniqueIndex( const BlueSharedString& name, uint32_t& index ) const |
| 29 | { |
| 30 | if( m_effect.techniques.empty() ) |
| 31 | { |
| 32 | return false; |
| 33 | } |
| 34 | if( name == ANY_TECHNIQUE ) |
| 35 | { |
| 36 | index = 0; |
| 37 | return true; |
| 38 | } |
| 39 | for( size_t i = 0; i < m_effect.techniques.size(); ++i ) |
| 40 | { |
| 41 | if( m_effect.techniques[i].name == name ) |
| 42 | { |
| 43 | index = uint32_t( i ); |
| 44 | return true; |
| 45 | } |
| 46 | } |
| 47 | return false; |
| 48 | } |
| 49 | |
| 50 | // -------------------------------------------------------------------------------------- |
| 51 | unsigned int Tr2Shader::GetPassCount( uint32_t techniqueIndex ) const |
no test coverage detected