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Function f4

shadercompiler/md5.cpp:49–52  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

47}
48
49inline uint32_t f4( uint32_t b, uint32_t c, uint32_t d )
50{
51 return c ^ ( b | ~d );
52}
53
54inline uint32_t rotate( uint32_t a, uint32_t c )
55{

Callers 1

processBlockMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected