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Function f2

shadercompiler/md5.cpp:39–42  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

37}
38
39inline uint32_t f2( uint32_t b, uint32_t c, uint32_t d )
40{
41 return c ^ ( d & ( b ^ c ) ); // original: f = (b & d) | (c & (~d));
42}
43
44inline uint32_t f3( uint32_t b, uint32_t c, uint32_t d )
45{

Callers 1

processBlockMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected