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hub / github.com/carbonengine/trinity / ApplyStreamSource

Method ApplyStreamSource

trinity/Shader/Tr2EffectStateManager.cpp:925–928  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

923}
924
925void Tr2EffectStateManager::ApplyStreamSource( uint32_t stream, const Tr2SuballocatedBuffer::Allocation& vertices )
926{
927 ApplyStreamSource( stream, vertices.GetBuffer(), vertices.GetOffset(), vertices.GetStride() );
928}
929
930void Tr2EffectStateManager::ApplyStreamSource( uint32_t stream, const Tr2BufferAL& buffer, uint32_t offset, uint32_t stride )
931{

Callers 9

DrawHelperMethod · 0.80
RenderMethod · 0.80
SubmitGeometryFunction · 0.80
RenderBatchGroupMethod · 0.80
RenderGdprBatchesMethod · 0.80
RenderAreasMethod · 0.80
RenderTriangleVertsMethod · 0.80
IssueDrawCallMethod · 0.80
ReplayCaptureMethod · 0.80

Calls 4

GetBufferMethod · 0.45
GetOffsetMethod · 0.45
GetStrideMethod · 0.45
SetStreamSourceMethod · 0.45

Tested by

no test coverage detected