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Functions11,784 in github.com/carbonengine/trinity

↓ 1,524 callersMethodsize
(self)
shadercompiler/python/shadercompiler/effectinfo.py:64
↓ 1,456 callersFunctionMAP_INTERFACE
trinity/Curves/Tr2CurveConstant_Blue.cpp:15
↓ 1,394 callersMethodend
trinity/TbbStub.h:47
↓ 1,140 callersMethodbegin
trinity/TbbStub.h:42
↓ 840 callersMethodempty
Return true if there are no items at all in m_items.
trinityal/Tr2VertexDefinition.h:147
↓ 612 callersFunctionend
trinity/ITr2RenderNode.h:37
↓ 525 callersFunctionbegin
trinity/ITr2RenderNode.h:33
↓ 438 callersMethodCreate
trinityal/tests/Raytracing.cpp:286
↓ 427 callersMethodCreateInstance
-------------------------------------------------------------------------------------- Description: Creates an instance of the source that is scales,
trinity/Eve/SpaceObject/Children/EveChildInstanceContainer.cpp:240
↓ 323 callersMethodGetSymbol
shadercompiler/ASTNode.cpp:178
↓ 308 callersMethodGetChild
shadercompiler/ASTNode.cpp:105
↓ 289 callersMethodSetParameter
--------------------------------------------------------------------------------------
trinity/Shader/Tr2Effect.cpp:2065
↓ 280 callersMethodget
(self, name, default)
shadercompiler/python/shadercompiler/effectinfo.py:462
↓ 259 callersMethodGetToken
shadercompiler/ASTNode.cpp:141
↓ 237 callersFunctionIsMatch
trinity/TriUtil.h:203
↓ 232 callersFunctionMakeInlineString
shadercompiler/InlineString.h:20
↓ 221 callersMethodGetType
trinity/Tr2RenderTarget.cpp:482
↓ 210 callersFunctionLength
--------------------------------------------------------------------------------------
trinity/Utilities/Vector3d.h:525
↓ 155 callersMethodAdd
trinityal/dx12/Tr2RenderContextDx12.cpp:1868
↓ 147 callersMethodAddChild
shadercompiler/ASTNode.cpp:52
↓ 144 callersMethodSetRenderState
trinityal/dx12/Tr2RenderContextDx12.cpp:349
↓ 142 callersFunctionAddFunction
shadercompiler/IntrinsicTypes.h:158
↓ 138 callersFunctionHasFlag
trinityal/dx11/Tr2BufferALDx11.cpp:16
↓ 135 callersMethodGetNodeType
shadercompiler/ASTNode.cpp:90
↓ 127 callersFunctionToString
shadercompiler/EffectData.cpp:23
↓ 125 callersMethodShowMessage
shadercompiler/ParserState.cpp:940
↓ 124 callersFunctionTranspose
trinityal/tests/Raytracing.cpp:427
↓ 121 callersMethodGetChildrenCount
shadercompiler/ASTNode.cpp:100
↓ 121 callersFunctionInitialize
trinity/Eve/SpaceObject/Children/SocketParameters/IEveSocketParameter.h:18
↓ 121 callersMethodRegisterVariable
------------------------------------------------------------- Description: Registers a new variable. If the variable with that name is already registe
trinity/Tr2VariableStore.cpp:81
↓ 119 callersMethodIsValid
-------------------------------------------------------------------------------------- Description: Check if the object contains a valid AL buffer. Re
trinity/Tr2GpuBuffer.cpp:130
↓ 116 callersMethodGetTranslation
trinity/EveSprite2dBracket.cpp:13
↓ 115 callersMethodSave
shadercompiler/EffectData.h:346
↓ 109 callersMethodSetEffectPathName
---------------------------------------------------------------
trinity/Shader/Tr2Effect.cpp:413
↓ 108 callersMethodHasOption
trinity/Tr2DebugRenderer.cpp:145
↓ 107 callersFunctionDot
--------------------------------------------------------------------------------------
trinity/Utilities/Vector4d.h:474
↓ 101 callersFunctionToPython
trinity/PyVerCompat.h:58
↓ 100 callersMethodSetShaderProgram
trinityal/dx12/Tr2RenderContextDx12.cpp:324
↓ 94 callersMethodSetStreamSource
trinityal/dx12/Tr2RenderContextDx12.cpp:250
↓ 90 callersMethodAppend
-------------------------------------------------------------------------------- Description: Merge this locatorset with another set -----------------
trinity/Eve/SpaceObject/Utils/EveLocatorSets.cpp:50
↓ 89 callersMethodAdd
-------------------------------------------------------------------------------- Description: Add a new individual booster to this at a specific posit
trinity/Eve/SpaceObject/Attachments/EveTrailsSet.cpp:217
↓ 89 callersMethodDrawSphere
trinity/RenderJob/TriStepRenderDebug.cpp:129
↓ 88 callersFunctionGetValue
trinity/TriVariable.h:203
↓ 87 callersMethodGetChildOrNull
shadercompiler/ASTNode.cpp:110
↓ 87 callersMethodSetOption
--------------------------------------------------------------------------------
trinity/Shader/Tr2Effect.cpp:548
↓ 86 callersFunctionLengthSq
--------------------------------------------------------------------------------------
trinity/Utilities/Vector3d.h:519
↓ 84 callersMethodCreate
-------------------------------------------------------------------------------------- Description: Assigns new values to buffer parameters and constr
trinity/Tr2GpuBuffer.cpp:100
↓ 84 callersMethodGetTrueMipCount
trinityal/src/Tr2TextureAL.cpp:125
↓ 82 callersMethodUnlock
trinityal/Tr2LockGuard.cpp:52
↓ 82 callersFunctionto_string
trinityal/dx12/util/GpuCrashTracker.cpp:44
↓ 81 callersFunctionDestroy
trinityal/dx12/Tr2VideoAdapterInfoALDx12.cpp:430
↓ 77 callersMethodApplyStandardStates
trinity/Shader/Tr2EffectStateManager.cpp:790
↓ 77 callersFunctionRenderDebugInfo
trinity/Eve/SpaceObject/Children/Behaviors/IBehavior.h:60
↓ 75 callersFunctionTransition
trinityal/dx12/Utilities.cpp:1359
↓ 73 callersMethodUnRegister
Unregisters the entity, but only if it is registered with the registry, else we just ignore this call
trinity/Eve/EveEntity.cpp:82
↓ 70 callersMethodGetFormat
trinityal/src/Tr2TextureAL.cpp:130
↓ 70 callersMethodreset
restart
shadercompiler/md5.cpp:18
↓ 68 callersMethodGetComponentRegistry
trinity/Eve/EveEntity.cpp:105
↓ 68 callersMethodGetWidth
trinity/Resources/Tr2ImageRes.cpp:55
↓ 68 callersFunctionIsUsingCMF
trinity/Eve/Turret/EveTurretSet.cpp:58
↓ 68 callersFunctionTriRand
trinity/TriMath.cpp:982
↓ 68 callersMethodread_uint8
(self)
shadercompiler/python/shadercompiler/effectinfo.py:38
↓ 66 callersMethodFromTokenType
shadercompiler/Type.cpp:46
↓ 66 callersMethodIsValid
trinityal/src/Tr2FenceAL.cpp:48
↓ 65 callersFunctionGetViewPosition
trinity/Tr2Renderer_Blue.cpp:35
↓ 65 callersFunctionLerp
trinity/TriMath.cpp:920
↓ 65 callersMethodRegister
Registers the entity to an component registry. If the entity has been registered with another registry, then we first unregister the entity
trinity/Eve/EveEntity.cpp:59
↓ 64 callersFunctionGetBatches
trinity/Eve/SpaceObject/Attachments/Sets/IEveSpaceObjectAttachment.h:20
↓ 64 callersMethodIsValid
-------------------------------------------------------------------------------- Description: Checks if this DNA is valid and ready to go ------------
trinity/Eve/SpaceObjectFactory/EveSOFDNA.cpp:71
↓ 64 callersFunctionrotate
shadercompiler/md5.cpp:54
↓ 63 callersMethodIsGood
trinity/Sprite2d/Tr2Sprite2dTexture.cpp:146
↓ 62 callersMethodGetWidth
trinity/Tr2SwapChain.cpp:55
↓ 62 callersMethodSetPerObjectData
trinity/TriRenderBatch.cpp:142
↓ 62 callersMethodSetType
shadercompiler/ASTNode.cpp:188
↓ 61 callersMethodGetFormat
trinity/Tr2TextureAtlas.cpp:862
↓ 61 callersMethodGetFrustum
trinity/Tr2ReflectionProbe.cpp:73
↓ 61 callersMethodSetTopology
trinityal/dx12/Tr2RenderContextDx12.cpp:334
↓ 59 callersMethodClear
trinityal/dx12/Tr2RenderContextDx12.cpp:181
↓ 59 callersMethodGetHeight
trinity/Resources/Tr2ImageRes.cpp:60
↓ 59 callersMethodGetResource
-------------------------------------------------------------------------------------- Description: Searches for a sampler by its texture name. Argume
trinity/Shader/Tr2Shader.cpp:111
↓ 59 callersMethodread_uint32
(self)
shadercompiler/python/shadercompiler/effectinfo.py:47
↓ 58 callersMethodAddString
shadercompiler/StringTable.cpp:18
↓ 58 callersMethodIsValid
-------------------------------------------------------------------------------------- Description: Check if the cursor is valid, i.e. was successfull
trinity/UI/Tr2MouseCursor.cpp:55
↓ 57 callersFunctionAccumulate
trinity/PostProcess/Tr2PostProcessAttributes.cpp:79
↓ 57 callersFunctionGetBoundingSphere
trinity/Eve/UI/EveTacticalOverlay.h:105
↓ 57 callersMethodGetHeight
trinity/Tr2SwapChain.cpp:60
↓ 57 callersMethodGetStride
trinity/Tr2SuballocatedBuffer.cpp:207
↓ 57 callersMethodTrinityALImpl_GetObject
trinityal/src/Tr2ShaderAL.cpp:201
↓ 56 callersFunctionFillAndSetConstants
Helper function to take care of a repeating pattern: - if needed, create a constant buffer with this dataSize - lock it, copy the given data to it if
trinity/Tr2RenderUtils.h:46
↓ 55 callersMethodGetScope
shadercompiler/ASTNode.cpp:183
↓ 54 callersMethodGetGeometryResource
trinity/Tr2Mesh.cpp:221
↓ 53 callersMethodGetData
trinity/Resources/Tr2CmfContent.cpp:43
↓ 52 callersFunctionGetViewTransform
trinity/Tr2Renderer_Blue.cpp:17
↓ 51 callersMethodBeginScene
trinityal/dx12/Tr2RenderContextDx12.cpp:170
↓ 51 callersMethodDrawPrimitive
trinityal/dx12/Tr2RenderContextDx12.cpp:565
↓ 51 callersMethodEndScene
trinityal/dx12/Tr2RenderContextDx12.cpp:175
↓ 51 callersMethodGetAreas
------------------------------------------------------------- Description: Gets the mesh area vector, depending on the batch type requested. Defaults
trinity/Tr2MeshBase.cpp:482
↓ 51 callersMethodGetTime
Base attribute time
trinity/Eve/EveUpdateContext.h:40
↓ 51 callersMethodPresent
trinityal/src/Tr2SwapChainAL.cpp:33
↓ 50 callersFunctionGetDebugOptions
Debug renderable
trinity/Eve/SpaceObject/Children/Behaviors/IBehavior.h:57
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