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/
github.com/carbonengine/trinity
/ AddChild
Method
AddChild
shadercompiler/ASTNode.cpp:52–55 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
50
}
51
52
void ASTNode::AddChild( ASTNode* child )
53
{
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m_children.push_back( child );
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}
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void ASTNode::InsertChild( size_t place, ASTNode* child )
58
{
Callers
15
ReplaceFloatModulo
Function · 0.80
ConvertSyncFunctionsToMetal
Function · 0.80
AddStructDotPrefix
Function · 0.80
AddUsedGlobalsAsFunctionParams
Function · 0.80
CollectGlobals
Function · 0.80
CreateShaderTableArgument
Function · 0.80
NewStructMember
Function · 0.80
GatherFields
Function · 0.80
GatherSystemFields
Function · 0.80
GatherInputs
Function · 0.80
GatherSystemInputs
Function · 0.80
GatherOutputs
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected