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github.com/carbonengine/trinity
/ Save
Method
Save
shadercompiler/EffectData.h:346–352 ·
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Source
from the content-addressed store, hash-verified
344
{
345
template <typename T>
346
void Save( T& stream )
347
{
348
stream.Save( name );
349
stream.Save( type );
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stream.Save( count );
351
stream.Save( isAutoregister );
352
}
353
354
bool operator==( const Texture& other ) const
355
{
Callers
15
main
Function · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Save
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected