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github.com/carbonengine/trinity
/ rotate
Function
rotate
shadercompiler/md5.cpp:54–57 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
52
}
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inline uint32_t rotate( uint32_t a, uint32_t c )
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{
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return ( a << c ) | ( a >> ( 32 - c ) );
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}
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#if defined( __BYTE_ORDER ) && ( __BYTE_ORDER != 0 ) && ( __BYTE_ORDER == __BIG_ENDIAN )
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inline uint32_t swap( uint32_t x )
Callers
1
processBlock
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected