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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 27 callersFunctionParseFloatList
src/SB/Game/zMain.cpp:116
↓ 27 callersFunctionParseINI
Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002D8C40 -> 0x002D8C94 */ Range: 0x2D8
dwarf/SB/Game/zNPCTypeRobot.cpp:4728
↓ 27 callersFunctionicompare
src/SB/Core/x/xString.cpp:285
↓ 27 callersMethodnewline
(self)
tools/ninja_syntax.py:43
↓ 27 callersFunctionxMat4x3Mul
src/SB/Core/x/xMath3.cpp:543
↓ 27 callersFunctionxSTFindAssetByType
src/SB/Core/x/xstransvc.cpp:317
↓ 27 callersFunctionzEntPlayer_SNDStop
src/SB/Game/zEntPlayer.cpp:5887
↓ 27 callersFunctionzGameIsPaused
src/SB/Game/zGame.cpp:440
↓ 26 callersFunctionxEntGetCenter
src/SB/Core/x/xEnt.h:301
↓ 25 callersFunctionstrncpy
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/string.c:76
↓ 25 callersFunctionxMat4x3Tolocal
src/SB/Core/x/xBound.cpp:402
↓ 25 callersFunctionxParEmitterEmitCustom
src/SB/Core/x/xParEmitter.cpp:225
↓ 24 callersFunction__ARWriteDMA
src/dolphin/src/ar/ar.c:148
↓ 24 callersFunction__str2dec
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/ansi_fp.c:212
↓ 24 callersFunctionfloorf
src/SB/Core/x/xAnim.cpp:687
↓ 24 callersFunctionmemcmp
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/mem.c:91
↓ 24 callersFunctionset_state
src/SB/Game/zEntCruiseBubble.cpp:609
↓ 24 callersFunctionxMat3x3Mul
src/SB/Core/x/xMath3.cpp:447
↓ 24 callersFunctionxMat4x3Copy
src/SB/Core/x/xCamera.cpp:1684
↓ 24 callersFunctionxPadAddRumble
Compile unit: C:\SB\Core\x\xPad.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001F3400 -> 0x001F35C0 */ Range: 0x1F3400 ->
dwarf/SB/Core/x/xPad.cpp:98
↓ 24 callersFunctionxQuatFromMat
Matching in Ratatouille, minus debug stuff: https://decomp.me/scratch/VthMZ
src/SB/Core/x/xMath3.cpp:553
↓ 24 callersFunctionxVec3Inv
src/SB/Core/x/xCamera.cpp:1737
↓ 23 callersFunctionEXISelect
src/dolphin/src/exi/EXIBios.c:433
↓ 23 callersMethodName
src/SB/Core/x/xpkrsvc.cpp:1763
↓ 23 callersMethodThrottleApply
src/SB/Game/zNPCTypeCommon.cpp:1422
↓ 23 callersMethodTurnToFace
src/SB/Game/zNPCTypeCommon.cpp:1451
↓ 23 callersFunctionget_missle_mat
src/SB/Game/zEntCruiseBubble.cpp:2802
↓ 22 callersFunctionGXNormal3f32
src/dolphin/include/dolphin/gx/GXVert.h:59
↓ 22 callersMethodGetID
src/SB/Core/x/xBehaviour.h:213
↓ 22 callersMethodModelAtomicHide
src/SB/Game/zNPCTypeCommon.cpp:2629
↓ 22 callersMethodRead
non-matching: scheduling
src/SB/Core/x/xserializer.cpp:166
↓ 22 callersMethodWrite
non-matching: scheduling
src/SB/Core/x/xserializer.cpp:85
↓ 22 callersFunctionxDrawSetColor
src/SB/Core/x/xEntMotion.cpp:1340
↓ 22 callersFunctionxSGWriteData
src/SB/Core/x/xsavegame.cpp:729
↓ 22 callersFunctionxSceneID2Name
src/SB/Core/x/xScene.cpp:126
↓ 22 callersFunctionxSndStop
src/SB/Core/x/xSnd.cpp:315
↓ 21 callersFunctionLERP
src/SB/Core/x/xMathInlines.h:16
↓ 21 callersFunction__OSUnmaskInterrupts
src/dolphin/src/os/OSInterrupt.c:273
↓ 21 callersMethodupdate
src/SB/Game/zHud.cpp:183
↓ 21 callersFunctionxSGReadData
src/SB/Core/x/xsavegame.cpp:822
↓ 21 callersFunctionzParamGetInt
src/SB/Game/zEnt.cpp:767
↓ 20 callersFunctionResume
Compile unit: C:\SB\Game\zNPCGoalStd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002C68D0 -> 0x002C6998 */ Range: 0x2C68D
dwarf/SB/Game/zNPCGoalStd.cpp:3659
↓ 20 callersMethodlength2
src/SB/Core/x/xBound.cpp:434
↓ 20 callersMethodrule
( self, name: str, command: str, description: Optional[str] = None, de
tools/ninja_syntax.py:65
↓ 20 callersFunctionunlock
src/dolphin/src/eth/eth.c:996
↓ 20 callersFunctionxBaseLoad
src/SB/Core/x/xBase.cpp:31
↓ 20 callersFunctionxBaseSave
src/SB/Core/x/xBase.cpp:19
↓ 19 callersFunctionGXSetTevOrder
src/dolphin/src/gx/GXTev.c:434
↓ 19 callersFunctionNPCC_faceDir
src/SB/Game/zEntPlayer.cpp:8113
↓ 19 callersFunctionNPCC_rightDir
TODO: This belongs in zNPCSupport.h but the compiler put it here for some reason?
src/SB/Game/zEntPlayer.cpp:8105
↓ 19 callersMethodSomethingWonderful
src/SB/Game/zNPCTypeCommon.cpp:2957
↓ 19 callersFunctionTRKReadBuffer1_ui8
* --INFO-- * Address: 8021CA40 * Size: 000024 */
src/runtime_libs/debugger/embedded/MetroTRK/Portable/msgbuf.c:358
↓ 19 callersFunctionfind_entry
Compile unit: C:\SB\Core\x\xFont.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001E00A0 -> 0x001E0140 */ Range: 0x1E00A0 ->
dwarf/SB/Core/x/xFont.cpp:2692
↓ 19 callersFunctiontrigger
src/SB/Game/zTalkBox.cpp:49
↓ 19 callersFunctionxDangleClamp
src/SB/Core/x/xMath.cpp:220
↓ 19 callersFunctionxModelInstanceAlloc
src/SB/Core/x/xModel.cpp:94
↓ 19 callersFunctionxSGTgtPhysSlotIdx
src/SB/Core/x/xsavegame.cpp:126
↓ 19 callersFunctionxSTAssetCountByType
src/SB/Core/x/xstransvc.cpp:305
↓ 19 callersFunctionzGameStateSwitch
src/SB/Game/zGameState.cpp:197
↓ 18 callersFunctionCheckDirty
src/dolphin/src/gx/GXVerifXF.c:98
↓ 18 callersFunctionDolphinLib
(lib_name: str, objects: List[Object])
configure.py:335
↓ 18 callersMethodModelAtomicShow
src/SB/Game/zNPCTypeCommon.cpp:2640
↓ 18 callersMethodRestoreColFlags
src/SB/Core/x/xNPCBasic.h:72
↓ 18 callersMethodSetSafety
src/SB/Core/x/xBehaviour.h:142
↓ 18 callersMethodSubscribe
src/SB/Game/zNPCSpawner.cpp:73
↓ 18 callersMethodWrite_b1
src/SB/Core/x/xserializer.cpp:130
↓ 18 callersFunction__CARDGetDirBlock
src/dolphin/src/card/CARDDir.c:8
↓ 18 callersFunction__OSMaskInterrupts
src/dolphin/src/os/OSInterrupt.c:252
↓ 18 callersMethodlength
src/SB/Core/x/xBound.cpp:456
↓ 18 callersMethodvariable
( self, key: str, value: Optional[NinjaPathOrPaths], indent: int = 0, )
tools/ninja_syntax.py:52
↓ 18 callersFunctionxBehaveMgr_GetSelf
src/SB/Core/x/xBehaveMgr.cpp:30
↓ 18 callersFunctionxColorFromRGBA
Compile unit: C:\SB\Core\x\xColor.h Producer: MW MIPS C Compiler Language: C++ Code range: 0x003485F0 -> 0x00348630 */ Range: 0x3485F0 ->
dwarf/SB/Core/x/xColor.h:8
↓ 18 callersFunctionxQuatToMat
src/SB/Core/x/xMath3.cpp:618
↓ 18 callersFunctionxQuickCullIsects
src/SB/Core/x/xQuickCull.cpp:38
↓ 18 callersFunctionzSaveLoad_Tick
src/SB/Game/zSaveLoad.cpp:154
↓ 17 callersMethodBrainEnd
src/SB/Core/x/xBehaveMgr.cpp:117
↓ 17 callersFunctionCalcJumpImpulse
src/SB/Game/zEntPlayer.cpp:4749
↓ 17 callersFunction__CARDGetControlBlock
src/dolphin/src/card/CARDBios.c:558
↓ 17 callersFunctionxBaseReset
src/SB/Core/x/xBase.cpp:46
↓ 17 callersFunctionxUpdateCull_SetCB
src/SB/Core/x/xUpdateCull.cpp:337
↓ 17 callersFunctionzGameExtras_CheatFlags
src/SB/Game/zGameExtras.cpp:302
↓ 17 callersFunctionzNPCMsg_SendMsg
src/SB/Game/zNPCMessenger.cpp:80
↓ 16 callersMethodBrainBegin
src/SB/Core/x/xBehaveMgr.cpp:103
↓ 16 callersFunctionCheckFloatingPointValue
src/dolphin/src/gx/GXVerifXF.c:976
↓ 16 callersFunctionGetBonePos
src/SB/Game/zNPCTypeBossPatrick.cpp:365
↓ 16 callersFunctionTRKAppendBuffer1_ui8
///// USEFUL STATICS //////////
src/PowerPC_EABI_Support/include/PowerPC_EABI_Support/MetroTRK/trk.h:208
↓ 16 callersFunctioniAnimEval
src/SB/Core/gc/iAnim.cpp:18
↓ 16 callersFunctioniModelSetMaterialAlpha
TODO: another thing that needs fixed after RW gets implemented
src/SB/Core/gc/iModel.cpp:848
↓ 16 callersFunctionisdigit
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/ctype.c:82
↓ 16 callersFunctionxBaseIsEnabled
src/SB/Core/x/xBase.h:42
↓ 16 callersFunctionxMat3x3GetEuler
src/SB/Core/x/xMath3.cpp:165
↓ 16 callersFunctionxParabolaEvalVel
src/SB/Core/x/xCollide.h:167
↓ 16 callersFunctionxRayHitsGrid
src/SB/Core/x/xScene.cpp:180
↓ 16 callersFunctionxSGDone
src/SB/Core/x/xsavegame.cpp:68
↓ 16 callersFunctionxVec3SubFrom
src/SB/Core/x/xVec3Inlines.h:88
↓ 16 callersFunctionzEntPlayerControlOn
src/SB/Game/zEntPlayer.cpp:344
↓ 15 callersMethodConfigHelper
WIP.
src/SB/Game/zNPCHazard.cpp:175
↓ 15 callersFunctionEXIImmEx
src/dolphin/src/exi/EXIBios.c:159
↓ 15 callersMethodGIDInStack
Non-matching: Loop/alloc issue
src/SB/Core/x/xBehaveMgr.cpp:246
↓ 15 callersFunctionOSRegisterVersion
src/dolphin/src/os/OS.c:676
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