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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 15 callersFunctionprintf
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:1177
↓ 15 callersFunctionstateReady
src/dolphin/src/dvd/dvd.c:659
↓ 15 callersFunctionwriteEXIcmd
src/dolphin/src/eth/eth.c:152
↓ 15 callersFunctionxCameraSetFOV
src/SB/Core/x/xCamera.cpp:1663
↓ 15 callersFunctionxMemPopTemp
src/SB/Core/x/xMemMgr.cpp:335
↓ 15 callersFunctionxMemPushTemp
src/SB/Core/x/xMemMgr.cpp:330
↓ 15 callersFunctionxModelRender
src/SB/Core/x/xModel.cpp:422
↓ 15 callersFunctionzFX_SpawnBubbleTrail
src/SB/Game/zFX.cpp:320
↓ 14 callersFunctionEXILock
src/dolphin/src/exi/EXIBios.c:636
↓ 14 callersMethodFacePlayer
src/SB/Game/zNPCGoalRobo.cpp:5174
↓ 14 callersFunctionGXPosition3f32
src/dolphin/include/dolphin/gx/GXVert.h:52
↓ 14 callersFunctionGXSetVtxAttrFmt
src/dolphin/src/gx/GXAttr.c:330
↓ 14 callersFunctionGXSetVtxDesc
src/dolphin/src/gx/GXAttr.c:168
↓ 14 callersFunctionHAZ_Acquire
Close, kind of.
src/SB/Game/zNPCHazard.cpp:139
↓ 14 callersMethodLoopCountSet
src/SB/Game/zNPCGoalStd.cpp:263
↓ 14 callersFunctionPPCSync
src/dolphin/src/base/PPCArch.c:66
↓ 14 callersFunctionSetup
dwarf/SB/Game/zUI.cpp:2963
↓ 14 callersMethodStart
src/SB/Game/zNPCHazard.cpp:253
↓ 14 callersFunctionZDSP_injectCmd
src/SB/Game/zDispatcher.cpp:141
↓ 14 callersFunctioncosf
src/PowerPC_EABI_Support/include/PowerPC_EABI_Support/MSL_C/MSL_Common/math_api.h:29
↓ 14 callersFunctioniModelRender
src/SB/Core/gc/iModel.cpp:392
↓ 14 callersFunctionsinf
src/PowerPC_EABI_Support/include/PowerPC_EABI_Support/MSL_C/MSL_Common/math_api.h:24
↓ 14 callersFunctionxAnimPlaySetState
src/SB/Core/x/xAnim.cpp:1431
↓ 14 callersFunctionxModelGetFrame
src/SB/Core/x/xModel.h:164
↓ 14 callersFunctionzEntPlayerControlOff
83%, but floating point scheduling preventing match
src/SB/Game/zEntPlayer.cpp:363
↓ 13 callersMethodDoAutoAnim
src/SB/Game/zNPCGoalCommon.cpp:68
↓ 13 callersFunctionOSWakeupThread
src/dolphin/src/os/OSThread.c:493
↓ 13 callersMethodSetNPCOwner
src/SB/Game/zNPCGoalRobo.cpp:5198
↓ 13 callersFunctionXOrdInit
src/SB/Core/x/xordarray.cpp:6
↓ 13 callersFunctionXOrdLookup
src/SB/Core/x/xordarray.cpp:125
↓ 13 callersFunctioniPadConvFromGCN
src/SB/Core/gc/iPad.cpp:142
↓ 13 callersFunctioniSGMakeName
src/SB/Core/gc/isavegame.cpp:95
↓ 13 callersMethodinit
src/SB/Game/zHud.cpp:105
↓ 13 callersMethodwrite
(self, n: ninja_syntax.Writer)
tools/project.py:807
↓ 13 callersFunctionxGridIterNextCell
src/SB/Core/x/xGrid.h:119
↓ 13 callersFunctionxParabolaEvalPos
src/SB/Core/x/xCollide.h:160
↓ 13 callersFunctionxSndUpdate
src/SB/Core/x/xSnd.cpp:236
↓ 13 callersFunctionzEntEventAll
src/SB/Game/zEnt.cpp:285
↓ 13 callersFunctionzEntParseModelInfo
src/SB/Game/zEnt.cpp:370
↓ 13 callersFunctionzFXPopOff
Compile unit: C:\SB\Game\zFX.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00175EB0 -> 0x00176294 */ Range: 0x175EB0 -> 0x1
dwarf/SB/Game/zFX.cpp:2715
↓ 13 callersFunctionzFXPopOn
Compile unit: C:\SB\Game\zFX.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001762A0 -> 0x001766AC */ Range: 0x1762A0 -> 0x1
dwarf/SB/Game/zFX.cpp:2731
↓ 13 callersFunctionzGameModeSwitch
src/SB/Game/zGameState.cpp:254
↓ 12 callersMethodConfigPar
src/SB/Game/zNPCSupplement.cpp:743
↓ 12 callersFunctionGDWrite_u16
src/dolphin/include/dolphin/gd/GDBase.h:45
↓ 12 callersFunctionNPAR_FindParty
src/SB/Game/zNPCSupplement.cpp:451
↓ 12 callersFunctionNSCREENX
src/SB/Core/x/xFont.h:282
↓ 12 callersFunctionNSCREENY
src/SB/Core/x/xFont.h:287
↓ 12 callersFunctionOSGetArenaHi
src/dolphin/src/os/OSArena.c:9
↓ 12 callersFunctionOSGetArenaLo
src/dolphin/src/os/OSArena.c:14
↓ 12 callersMethodRead_b1
src/SB/Core/x/xserializer.cpp:216
↓ 12 callersMethodSetState
src/SB/Core/x/xBehaviour.h:239
↓ 12 callersMethodTimestep
src/SB/Game/zNPCGlyph.cpp:550
↓ 12 callersFunction__OSUnlockSramEx
src/dolphin/src/os/OSRtc.c:183
↓ 12 callersFunction__THPHuffDecodeDCTCompY
src/dolphin/src/thp/THPDec.c:1654
↓ 12 callersMethodadd
(self, obj: Path)
tools/project.py:792
↓ 12 callersMethoddeactivate
src/SB/Game/zTextBox.cpp:306
↓ 12 callersFunctioniDrawSetFBMSK
src/SB/Core/gc/iDraw.cpp:6
↓ 12 callersFunctioniModelTagEval
src/SB/Core/gc/iModel.cpp:802
↓ 12 callersFunctionread_list
Compile unit: C:\SB\Core\x\xFont.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001DFF60 -> 0x001DFFF4 */ Range: 0x1DFF60 ->
dwarf/SB/Core/x/xFont.cpp:2660
↓ 12 callersFunctionreadcmd
src/dolphin/src/eth/eth.c:208
↓ 12 callersMethodset_texture
src/SB/Core/x/xFX.cpp:1292
↓ 12 callersFunctionstateTimeout
src/dolphin/src/dvd/dvd.c:195
↓ 12 callersFunctiontoupper
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/ctype.c:129
↓ 12 callersFunctionxGroupGetCount
src/SB/Core/x/xGroup.cpp:179
↓ 12 callersFunctionxMat3x3Rot
src/SB/Core/x/xMath3.h:214
↓ 12 callersFunctionxParEmitterAngleVariation
src/SB/Core/x/xParEmitterType.cpp:15
↓ 12 callersFunctionzGameStateGet
src/SB/Game/zGameState.cpp:120
↓ 12 callersFunctionzGridUpdateEnt
WIP
src/SB/Game/zGrid.cpp:205
↓ 12 callersFunctionzPlatFM_EventSetup
src/SB/Game/zPlatform.cpp:1138
↓ 11 callersMethodDiscard
src/SB/Game/zNPCGlyph.cpp:413
↓ 11 callersFunctionGXSetTexCoordGen
src/dolphin/include/dolphin/gx/GXGeometry.h:24
↓ 11 callersFunctionNPAR_PartySetup
src/SB/Game/zNPCSupplement.cpp:439
↓ 11 callersFunctionNPCC_ang_toXZDir
src/SB/Game/zNPCSupport.cpp:666
↓ 11 callersFunctionOSInitThreadQueue
src/dolphin/src/os/OSThread.c:142
↓ 11 callersFunctionOSSleepThread
src/dolphin/src/os/OSThread.c:477
↓ 11 callersFunctionRenderWareLib
(lib_name: str, objects: List[Object])
configure.py:370
↓ 11 callersFunctionSITransfer
src/dolphin/src/si/SIBios.c:560
↓ 11 callersFunction__GDWrite
src/dolphin/include/dolphin/gd.h:50
↓ 11 callersFunction__begin_critical_region
src/PowerPC_EABI_Support/src/MSL_C/PPC_EABI/critical_regions.gamecube.c:9
↓ 11 callersFunction__end_critical_region
src/PowerPC_EABI_Support/src/MSL_C/PPC_EABI/critical_regions.gamecube.c:4
↓ 11 callersFunctioniModelCull
src/SB/Core/gc/iModel.cpp:197
↓ 11 callersMethodset_curve
src/SB/Core/x/xFX.cpp:1306
↓ 11 callersFunctionsqrtf
include/std/math.h:16
↓ 11 callersFunctionxAnimTableGetState
src/SB/Core/x/xAnim.cpp:1164
↓ 11 callersFunctionxCameraMove
src/SB/Core/x/xCamera.cpp:1191
↓ 11 callersFunctionxEntDriveInit
src/SB/Core/x/xEntDrive.cpp:8
↓ 11 callersFunctionxModelSetFrame
src/SB/Core/x/xModel.h:159
↓ 11 callersFunctionxQuatSlerp
src/SB/Core/x/xMath3.cpp:682
↓ 11 callersFunctionxQuickCullForBound
src/SB/Core/x/xBound.cpp:388
↓ 11 callersFunctionxSGGameIsEmpty
src/SB/Core/x/xsavegame.cpp:222
↓ 11 callersFunctionxSGInit
src/SB/Core/x/xsavegame.cpp:39
↓ 11 callersFunctionxSGTgtSelect
src/SB/Core/x/xsavegame.cpp:160
↓ 11 callersFunctionxSTAssetName
src/SB/Core/x/xstransvc.cpp:229
↓ 11 callersFunctionzEntLoad
src/SB/Game/zEnt.cpp:247
↓ 11 callersFunctionzEntReset
src/SB/Game/zEnt.cpp:252
↓ 11 callersFunctionzEntSave
src/SB/Game/zEnt.cpp:242
↓ 11 callersFunctionzNPCMgrSelf
src/SB/Game/zNPCMgr.cpp:359
↓ 11 callersFunctionzSceneObjHashtableAdd
src/SB/Game/zScene.cpp:3211
↓ 11 callersFunctionzSceneSet
src/SB/Game/zScene.cpp:695
↓ 10 callersFunctionAISetStreamVolLeft
src/dolphin/src/ai/ai.c:166
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