| 2961 | */ |
| 2962 | // Range: 0x1A1700 -> 0x1A18A0 |
| 2963 | void Setup(class zUIMgr * this /* r17 */, class zScene * s /* r16 */) { |
| 2964 | // Blocks |
| 2965 | /* anonymous block */ { |
| 2966 | // Range: 0x1A1700 -> 0x1A18A0 |
| 2967 | unsigned int count; // r20 |
| 2968 | unsigned int arraySize; // r19 |
| 2969 | class _zUI * ui; // r4 |
| 2970 | unsigned int i; // r3 |
| 2971 | } |
| 2972 | } |
| 2973 | |
| 2974 | /* |
| 2975 | Compile unit: C:\SB\Game\zUI.cpp |