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hub / github.com/bfbbdecomp/bfbb / zGameIsPaused

Function zGameIsPaused

src/SB/Game/zGame.cpp:440–455  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

438}
439
440S32 zGameIsPaused()
441{
442 if (gGameMode == 8)
443 {
444 return 1;
445 }
446 if (gGameMode == 7)
447 {
448 return 1;
449 }
450 if (gGameMode == 6)
451 {
452 return 1;
453 }
454 return 0;
455}
456
457static iTime t1;
458

Callers 15

NPAR_TimestepFunction · 0.85
zParPTankSpawnSparklesFunction · 0.85
zParPTankSpawnBubblesFunction · 0.85
zParPTankSpawnSnowFunction · 0.85
zParPTankUpdateFunction · 0.85
zParPTankRenderFunction · 0.85
updateMethod · 0.85
zEntPickup_SceneUpdateFunction · 0.85
zSceneUpdateFunction · 0.85
zSceneRenderPostFXFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected