regswaps
| 393 | |
| 394 | // regswaps |
| 395 | static void zParPTankSpawnBubbles(xVec3* pos, xVec3* vel, U32 count, float scale, zParPTank* zp) |
| 396 | { |
| 397 | if (globals.player.ent.model == 0 || globals.player.ent.model->Mat == 0) |
| 398 | { |
| 399 | return; |
| 400 | } |
| 401 | |
| 402 | if (count > zp->max_particles - zp->num_particles) |
| 403 | { |
| 404 | count = zp->max_particles - zp->num_particles; |
| 405 | } |
| 406 | |
| 407 | if (count == 0) |
| 408 | { |
| 409 | return; |
| 410 | } |
| 411 | |
| 412 | BubbleData* base_xp = zp == sBubblePTank ? sBubbleData : sMenuBubbleData; |
| 413 | |
| 414 | RpPTankLockStruct plock; |
| 415 | RpPTankLockStruct clock; |
| 416 | RpPTankLockStruct slock; |
| 417 | RpPTankLockStruct uvlock; |
| 418 | RpPTankAtomicLock(zp->ptank, &plock, rpPTANKDFLAGPOSITION, rpPTANKLOCKWRITE); |
| 419 | if (!plock.data) |
| 420 | { |
| 421 | return; |
| 422 | } |
| 423 | |
| 424 | RpPTankAtomicLock(zp->ptank, &clock, rpPTANKDFLAGCOLOR, rpPTANKLOCKWRITE); |
| 425 | if (!clock.data) |
| 426 | { |
| 427 | return; |
| 428 | } |
| 429 | |
| 430 | RpPTankAtomicLock(zp->ptank, &slock, rpPTANKDFLAGSIZE, rpPTANKLOCKWRITE); |
| 431 | if (!slock.data) |
| 432 | { |
| 433 | return; |
| 434 | } |
| 435 | |
| 436 | RpPTankAtomicLock(zp->ptank, &uvlock, rpPTANKDFLAGVTX2TEXCOORDS, rpPTANKLOCKWRITE); |
| 437 | if (!uvlock.data) |
| 438 | { |
| 439 | return; |
| 440 | } |
| 441 | |
| 442 | U32 plock_base = (U32)plock.data; |
| 443 | U32 clock_base = (U32)clock.data; |
| 444 | U32 slock_base = (U32)slock.data; |
| 445 | U32 uvlock_base = (U32)uvlock.data; |
| 446 | xVec3* ref_pos = pos; |
| 447 | RwCamera* camera = RwCameraGetCurrentCamera(); |
| 448 | if (gGameState == eGameState_Play && camera) |
| 449 | { |
| 450 | // TODO: This was probably some Renderware macro |
| 451 | ref_pos = (xVec3*)((U8*)camera->object.object.parent + 0x40); |
| 452 | } |
no test coverage detected