| 902 | } |
| 903 | |
| 904 | F32 xVec3Dist2(const xVec3* vecA, const xVec3* vecB) |
| 905 | { |
| 906 | float dx = vecA->x - vecB->x; |
| 907 | float dy = vecA->y - vecB->y; |
| 908 | float dz = vecA->z - vecB->z; |
| 909 | return dx * dx + dy * dy + dz * dz; |
| 910 | } |
| 911 | |
| 912 | U32 zCamera_FlyOnly() |
| 913 | { |
no outgoing calls
no test coverage detected