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Functions69,564 in github.com/TorqueGameEngines/Torque3D

↓ 20 callersMethodsetPosition
Engine/source/platformWin32/winVolume.cpp:478
↓ 20 callersMethodsize
Retrieves the amount of keys.
Engine/lib/bullet/src/BulletCollision/Gimpact/gim_hash_table.h:689
↓ 20 callersMethodsize
Engine/lib/assimp/include/assimp/IOStreamBuffer.h:195
↓ 20 callersFunctionstate
* * state() * * This is the ONLY way to change POP3 state! */
Engine/lib/curl/lib/pop3.c:293
↓ 20 callersFunctionstbi__get32be
Engine/lib/assimp/contrib/stb/stb_image.h:1644
↓ 20 callersFunctionstbi__malloc
Engine/lib/assimp/contrib/stb/stb_image.h:948
↓ 20 callersFunctionstrequal
Compare two strings
Engine/lib/assimp/contrib/pugixml/src/pugixml.cpp:226
↓ 20 callersFunctionstrncasecmp
Engine/lib/openal-soft/common/alstring.cpp:32
↓ 20 callersFunctiontexCoord2f
----------------------------------------------------------------------------- texCoord ---------------------------------------------------------------
Engine/source/gfx/primBuilder.cpp:333
↓ 20 callersFunctiontype
Gets the outcome of the test part.
Engine/lib/assimp/contrib/gtest/include/gtest/gtest-test-part.h:75
↓ 20 callersFunctionvalidate
Engine/source/platform/platformMemory.cpp:437
↓ 20 callersMethodwrite
Engine/source/core/memVolume.cpp:416
↓ 20 callersFunctionyesno
Engine/lib/sdl/src/video/x11/edid-parse.c:544
↓ 20 callersMethod~btCollisionAlgorithmCreateFunc
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h:34
↓ 19 callersFunctionAssertionSuccess
Makes a successful assertion result.
Engine/lib/gtest/fused-src/gtest/gtest-all.cc:2452
↓ 19 callersMethodCompound
Engine/lib/assimp/code/AssetLib/FBX/FBXParser.h:92
↓ 19 callersFunctionConsoleType
Engine/source/sfx/sfxTypes.cpp:115
↓ 19 callersFunctionCurl_pgrsSetUploadCounter
* Set the number of uploaded bytes so far. */
Engine/lib/curl/lib/progress.c:347
↓ 19 callersFunctionDefineEngineMethod
Engine/source/console/simObject.cpp:3119
↓ 19 callersFunctionEngineMarshallData
Engine/source/console/engineAPI.h:116
↓ 19 callersMethodGetAddress
Engine/lib/assimp/contrib/draco/src/draco/attributes/geometry_attribute.h:106
↓ 19 callersFunctionGetArrayCopy
Engine/lib/assimp/code/Common/SceneCombiner.cpp:980
↓ 19 callersFunctionInitSecBuffer
Engine/lib/curl/lib/vtls/schannel.c:196
↓ 19 callersMethodIsNull
------------------------------------------------------------------------------------------------
Engine/lib/assimp/code/AssetLib/FBX/FBXModel.cpp:125
↓ 19 callersFunctionIsScriptFile
Engine/source/core/volume.cpp:1237
↓ 19 callersMethodNext
Engine/lib/bullet/src/LinearMath/btQuickprof.cpp:428
↓ 19 callersFunctionOrient2d
* Forumla to calculate signed area<br> * Positive if CCW<br> * Negative if CW<br> * 0 if collinear<br> * <pre> * A[P1,P2,P3] = (x1*y2 - y1*x2)
Engine/lib/assimp/contrib/poly2tri/poly2tri/common/utils.h:64
↓ 19 callersFunctionParseFloat
Engine/lib/assimp/contrib/draco/src/draco/io/parser_utils.cc:70
↓ 19 callersMethodQuantizeFloat
Engine/lib/assimp/contrib/draco/src/draco/core/quantization_utils.h:47
↓ 19 callersFunctionSDL_AddAudioDevice
The audio backends call this when a new device is plugged in. */
Engine/lib/sdl/src/audio/SDL_audio.c:459
↓ 19 callersFunctionSDL_LockSurface
* Lock a surface to directly access the pixels */
Engine/lib/sdl/src/video/SDL_surface.c:1030
↓ 19 callersFunctionSDL_QuitSubSystem
Engine/lib/sdl/src/SDL.c:357
↓ 19 callersFunctionSDL_RWwrite
Engine/lib/sdl/src/file/SDL_rwops.c:801
↓ 19 callersFunctionSDL_SemWait
Engine/lib/sdl/src/thread/os2/SDL_syssem.c:138
↓ 19 callersFunctionStringEqual
Engine/lib/tinyxml/tinyxml2.h:599
↓ 19 callersMethodTake
Engine/lib/assimp/contrib/rapidjson/include/rapidjson/encodedstream.h:157
↓ 19 callersMethodTake
Engine/source/persistence/rapidjson/encodedstream.h:157
↓ 19 callersFunction_ToBeWin
Engine/lib/sdl/src/video/haiku/SDL_bwindow.cc:36
↓ 19 callersFunction_isSupported
* @brief Checks to see if functionality is supported. Helper function. */
Engine/lib/sdl/test/testautomation_render.c:777
↓ 19 callersMethodadd
Engine/source/gui/worldEditor/terrainEditor.cpp:235
↓ 19 callersMethodallocRenderToTextureTarget
Engine/source/gfx/gl/gfxGLDevice.cpp:860
↓ 19 callersMethodallocUniqueXform
Allocate a matrix, valid until ::clear called.
Engine/source/renderInstance/renderPassManager.h:152
↓ 19 callersFunctionbtMprVec3Copy
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btMprPenetration.h:202
↓ 19 callersFunctionbt_distance_point_plane
Engine/lib/bullet/src/BulletCollision/Gimpact/btClipPolygon.h:31
↓ 19 callersMethodclear
Engine/source/math/util/tResponseCurve.cpp:62
↓ 19 callersFunctioncurl_dbg_log
this does the writing to the memory tracking log file */
Engine/lib/curl/lib/memdebug.c:456
↓ 19 callersFunctioncurl_strnequal
Engine/lib/curl/lib/strcase.c:188
↓ 19 callersMethoddrawTextN
Engine/source/gfx/gfxDrawUtil.cpp:143
↓ 19 callersFunctiondtMathFloorf
Engine/lib/recast/Detour/Include/DetourMath.h:14
↓ 19 callersFunctiondtVlerp
Performs a linear interpolation between two vectors. (@p v1 toward @p v2) @param[out] dest The result vector. [(x, y, x)] @param[in] v1 The starting
Engine/lib/recast/Detour/Include/DetourCommon.h:118
↓ 19 callersFunctiondynconvert
Engine/lib/curl/packages/OS400/ccsidcurl.c:163
↓ 19 callersMethodelapsed_time
Gets the elapsed time, in milliseconds.
Engine/lib/assimp/contrib/gtest/src/gtest.cc:5223
↓ 19 callersFunctionexecuteFile
Engine/source/console/console.cpp:1193
↓ 19 callersFunctionfloat2uint
Engine/lib/openal-soft/common/alnumeric.h:175
↓ 19 callersMethodformat
Engine/lib/collada/src/dae/daeElement.cpp:494
↓ 19 callersFunctionget
Engine/lib/assimp/contrib/gtest/include/gtest/internal/gtest-tuple.h:937
↓ 19 callersMethodgetBytesPerSample
The number of bytes of data per sample. @note Be aware that this comprises all channels.
Engine/source/sfx/sfxCommon.h:293
↓ 19 callersMethodgetChildren
Returns the child cells.
Engine/source/forest/forestCell.h:197
↓ 19 callersMethodgetContext
This method is called by SDL using JNI.
Engine/lib/sdl/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:1105
↓ 19 callersMethodgetCullingState
Return the scene culling state for this traversal.
Engine/source/scene/zones/sceneTraversalState.h:70
↓ 19 callersMethodgetDiffuseCameraPosition
Returns the camera position used during the diffuse rendering pass which may be different from the actual camera position. This is useful when doing
Engine/source/scene/sceneRenderState.h:300
↓ 19 callersMethodgetDuration
Returns the source's total playback time in milliseconds.
Engine/source/sfx/sfxSound.h:140
↓ 19 callersMethodgetLabel
Engine/source/gui/controls/guiGameSettingsCtrl.cpp:577
↓ 19 callersMethodgetName
Engine/source/ts/collada/colladaAppMesh.cpp:335
↓ 19 callersMethodgetNodeAtIdx
Engine/lib/recast/Detour/Include/DetourNode.h:68
↓ 19 callersMethodgetNormal
Engine/source/terrain/terrData.cpp:743
↓ 19 callersMethodgetNumEdges
Return the number of edges that a frustum has.
Engine/source/math/util/frustum.h:219
↓ 19 callersMethodgetNumPlanes
Return the number of planes that this set consists of.
Engine/source/math/mPlaneSet.h:95
↓ 19 callersMethodgetOpenglCache
Engine/source/gfx/gl/gfxGLDevice.h:157
↓ 19 callersMethodgetSfxProfile
Engine/source/T3D/assets/SoundAsset.h:126
↓ 19 callersMethodgetSquareSize
Engine/source/terrain/terrData.h:453
↓ 19 callersMethodgetString
Engine/lib/assimp/contrib/openddlparser/code/Value.cpp:270
↓ 19 callersMethodgetTriggerTime
Engine/modules/Verve/Core/VEvent.h:94
↓ 19 callersMethodgetTriggerTime
Engine/source/Verve/Core/VEvent.h:94
↓ 19 callersMethodgetWorld
Engine/source/T3D/physics/bullet/btBody.cpp:272
↓ 19 callersMethodinsertNode
Engine/source/environment/river.cpp:1960
↓ 19 callersMethodisClientObject
Engine/source/sim/netObject.h:485
↓ 19 callersMethodisTagged
Engine/source/platform/threads/threadSafeRefCount.h:227
↓ 19 callersMethodisValid
Engine/source/T3D/assets/ImageAsset.h:120
↓ 19 callersFunctionmAcos
Engine/source/math/mMathFn.h:298
↓ 19 callersMethodmagnitudeSafe
Engine/source/math/mPoint2.h:675
↓ 19 callersFunctionmimesetstate
Set readback state. */
Engine/lib/curl/lib/mime.c:274
↓ 19 callersFunctionmulti_done
Engine/lib/curl/lib/multi.c:609
↓ 19 callersMethodpassFilter
Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp:72
↓ 19 callersFunctionpng_push_have_row
Engine/lib/lpng/pngpread.c:1048
↓ 19 callersFunctionpng_read_push_finish_row
Engine/lib/lpng/pngpread.c:968
↓ 19 callersFunctionpng_write_complete_chunk
Write a PNG chunk all at once. The type is an array of ASCII characters * representing the chunk name. The array must be at least 4 bytes in * len
Engine/lib/lpng/pngwutil.c:174
↓ 19 callersMethodpopActiveRenderTarget
Engine/source/gfx/gfxDevice.cpp:847
↓ 19 callersMethodpop_back
Engine/source/console/arrayObject.cpp:317
↓ 19 callersMethodpushActiveRenderTarget
Engine/source/gfx/gfxDevice.cpp:841
↓ 19 callersMethodrender
-------------------------------------------------------------------------- Render bolt ---------------------------------------------------------------
Engine/source/T3D/fx/lightning.cpp:1107
↓ 19 callersMethodreserve
Engine/lib/assimp/contrib/draco/src/draco/core/draco_index_type_vector.h:43
↓ 19 callersMethodresolve
Engine/source/core/volume.cpp:466
↓ 19 callersMethodseek
Engine/lib/assimp/code/Common/ZipArchiveIOSystem.cpp:162
↓ 19 callersMethodsetFrustum
Engine/source/gfx/gfxDevice.cpp:599
↓ 19 callersMethodsetLightQuery
@see mLightQuery
Engine/source/ts/tsRenderState.h:165
↓ 19 callersMethodsetRotation
@brief Set the rotation using axis angle notation * @param axis The axis around which to rotate * @param angle The magnitude of the rotation in
Engine/lib/bullet/src/LinearMath/btQuaternion.h:112
↓ 19 callersMethodsetSceneInfo
Engine/source/materials/matInstance.cpp:480
↓ 19 callersMethodsize
Engine/lib/bullet/src/BulletInverseDynamics/details/IDLinearMathInterface.hpp:25
↓ 19 callersMethodsize
Engine/lib/sdl/src/hidapi/android/hid.cpp:210
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