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hub / github.com/TorqueGameEngines/Torque3D / isClientObject

Method isClientObject

Engine/source/sim/netObject.h:485–488  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

483}
484
485inline bool NetObject::isClientObject() const
486{
487 return mNetFlags.test(IsGhost);
488}
489
490inline bool NetObject::isServerObject() const
491{

Callers 15

_isTrackableObjectMethod · 0.80
remapAnimationMethod · 0.80
resetAnimationMethod · 0.80
ea_startMethod · 0.80
ea_finishMethod · 0.80
grab_player_triggersMethod · 0.80
netObject.cppFile · 0.80
_onTerrainChangedMethod · 0.80
_setFullReflectMethod · 0.80
missionArea.cppFile · 0.80
physicalZone.cppFile · 0.80

Calls 1

testMethod · 0.45

Tested by

no test coverage detected