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hub / github.com/TorqueGameEngines/Torque3D / allocRenderToTextureTarget

Method allocRenderToTextureTarget

Engine/source/gfx/gl/gfxGLDevice.cpp:860–865  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

858//------------------------------------------------------------------------------
859
860GFXTextureTarget * GFXGLDevice::allocRenderToTextureTarget(bool genMips)
861{
862 GFXGLTextureTarget *targ = new GFXGLTextureTarget(genMips);
863 targ->registerResourceWithDevice(this);
864 return targ;
865}
866
867GFXFence * GFXGLDevice::createFence()
868{

Callers 15

updateReflectionMethod · 0.45
_setupTargetMethod · 0.45
_initBaseShaderMethod · 0.45
_initMethod · 0.45
LightShadowMapMethod · 0.45
_renderToTextureMethod · 0.45
renderMethod · 0.45
setupRendererMethod · 0.45
generateRenderTargetMethod · 0.45
setupRenderTargetsMethod · 0.45
processStaticCubemapMethod · 0.45

Calls 1

Tested by

no test coverage detected