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Functions10,550 in github.com/TheForceEngine/TheForceEngine

↓ 33 callersMethodGetVarsUsed
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:110
↓ 33 callersMethodInsert
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_map.h:176
↓ 33 callersMethodTokenEquals
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptcode.cpp:143
↓ 33 callersFunctionsector_onActiveLayer
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:4349
↓ 33 callersMethodupdate
TheForceEngine/TFE_RenderBackend/Win32OpenGL/textureGpu.cpp:165
↓ 32 callersMethodRegisterBehaviourToObjectType
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:2007
↓ 32 callersFunctionextrudePoint2dTo3d
TheForceEngine/TFE_Editor/LevelEditor/editGeometry.cpp:1440
↓ 32 callersFunctionstbi__get32le
TheForceEngine/sdl2_win32/include/stb_image.h:1792
↓ 32 callersFunctiontask_makeActive
TheForceEngine/TFE_Jedi/Task/task.cpp:316
↓ 31 callersMethodInstrSHORT_DW
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:2682
↓ 31 callersMethodInstrWORD
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:2833
↓ 31 callersMethodInstrW_W
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:2556
↓ 31 callersMethodIsEqualExceptRefAndConst
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:492
↓ 31 callersMethodLabel
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:1757
↓ 31 callersFunctiondirectoryExits
TheForceEngine/TFE_FileSystem/fileutil.cpp:224
↓ 31 callersFunctionexists
TheForceEngine/TFE_FileSystem/fileutil.cpp:231
↓ 30 callersMethodGetAddressOfReturnLocation
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:507
↓ 30 callersMethodGetConstantB
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16441
↓ 30 callersFunctionsetTooltip
TheForceEngine/TFE_Editor/editor.cpp:1256
↓ 30 callersFunctionstbi__get16le
TheForceEngine/sdl2_win32/include/stb_image.h:1784
↓ 30 callersFunctionstbi__skip
TheForceEngine/sdl2_win32/include/stb_image.h:1714
↓ 29 callersMethodcreate
TheForceEngine/TFE_RenderBackend/Win32OpenGL/shader.cpp:76
↓ 29 callersFunctionmix
TheForceEngine/TFE_ForceScript/ScriptAPI-Shared/scriptMath.cpp:97
↓ 29 callersFunctionvfb_getStride
Returns the stride for rendering stride
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:233
↓ 28 callersMethodAllocate
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_array.h:192
↓ 28 callersMethodDisconnectParent
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptnode.cpp:156
↓ 28 callersFunctionappendPath
TheForceEngine/TFE_FileSystem/paths.cpp:192
↓ 28 callersFunctiondeleteLogicAndObject
TheForceEngine/TFE_DarkForces/logic.cpp:70
↓ 28 callersFunctionserialization_serializeSectorPtr
TheForceEngine/TFE_Jedi/Serialization/serialization.cpp:34
↓ 28 callersFunctionsmoothstep
TheForceEngine/TFE_ForceScript/ScriptAPI-Shared/scriptMath.cpp:112
↓ 27 callersFunctionCastToFuncdefType
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_typeinfo.cpp:307
↓ 27 callersFunctionGetForegroundDrawList
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:3063
↓ 27 callersFunctionImSaturate
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:479
↓ 27 callersFunctionIsHorizontal
TheForceEngine/TFE_Polygon/clipper.cpp:578
↓ 27 callersMethodIsInterface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:382
↓ 27 callersMethodSetException
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_context.cpp:4834
↓ 27 callersFunctioncreateProjectile
TheForceEngine/TFE_DarkForces/projectile.cpp:305
↓ 27 callersMethodgetHeight
TheForceEngine/TFE_RenderBackend/textureGpu.h:47
↓ 27 callersMethodgetWidth
TheForceEngine/TFE_RenderBackend/textureGpu.h:46
↓ 27 callersFunctionmz_zip_set_error
TheForceEngine/TFE_Archive/zip/miniz.h:4510
↓ 27 callersFunctionsector_isInteractable
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.h:407
↓ 27 callersFunctionunpackFeatureId
TheForceEngine/TFE_Editor/LevelEditor/featureId.cpp:29
↓ 26 callersFunctiongetGpuPtr
TheForceEngine/TFE_RenderBackend/Win32OpenGL/renderBackend.cpp:871
↓ 26 callersFunctionisShortcutHeld
TheForceEngine/TFE_Editor/LevelEditor/hotkeys.cpp:558
↓ 26 callersFunctionnsvg__addEdge
TheForceEngine/sdl2_win32/include/nanosvgrast.h:292
↓ 26 callersFunctionparseFloat
TheForceEngine/TFE_System/iniParser.cpp:16
↓ 26 callersFunctionreplaceExtension
TheForceEngine/TFE_FileSystem/fileutil.cpp:303
↓ 26 callersFunctionsectorToPolygon
Update the sector's polygon from the sector data.
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:3599
↓ 26 callersFunctionselection_clearHovered
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:62
↓ 25 callersMethodCallFree
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:4736
↓ 25 callersMethodConvertPosToRowCol
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptcode.cpp:100
↓ 25 callersMethodGetAddressOfValue
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_globalproperty.cpp:83
↓ 25 callersMethodGetDeclaration
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:1474
↓ 25 callersFunctioncJSON_Delete
Delete a cJSON structure. */
TheForceEngine/TFE_System/cJSON.c:253
↓ 25 callersMethodcreate
TheForceEngine/TFE_Archive/zipArchive.cpp:31
↓ 25 callersFunctioncross
TheForceEngine/TFE_System/math.h:139
↓ 25 callersFunctionfloorFloat
TheForceEngine/TFE_Jedi/Math/core_math.h:276
↓ 25 callersFunctionmapSystemPath
TheForceEngine/TFE_FileSystem/paths.cpp:174
↓ 25 callersFunctionscreenGPU_blitTextureScaled
Scaled versions.
TheForceEngine/TFE_Jedi/Renderer/RClassic_GPU/screenDrawGPU.cpp:416
↓ 25 callersFunctionselection_action
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:441
↓ 25 callersFunctionwriteKeyValue_Float
TheForceEngine/TFE_System/iniParser.cpp:70
↓ 24 callersMethodIndexOf
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_array.h:484
↓ 24 callersMethodRegisterGlobalFunction
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:2939
↓ 24 callersFunctionSTBI__CASE
TheForceEngine/sdl2_win32/include/stb_image.h:4800
↓ 24 callersMethodSetConstantQW
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16339
↓ 24 callersFunctiongetAssetData
Get a pointer to the asset data.
TheForceEngine/TFE_Editor/EditorAsset/editorAsset.cpp:145
↓ 24 callersFunctioninfFloatToString
TheForceEngine/TFE_Editor/LevelEditor/levelEditorInf.cpp:3338
↓ 24 callersFunctionnsvg__div255
TheForceEngine/sdl2_win32/include/nanosvgrast.h:991
↓ 24 callersFunctionnsvg__parseCoordinate
TheForceEngine/sdl2_win32/include/nanosvg.h:1515
↓ 24 callersFunctionproject_get
TheForceEngine/TFE_Editor/editorProject.cpp:51
↓ 24 callersFunctionreadS32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:76
↓ 24 callersFunctionsnapToGrid
TheForceEngine/TFE_Editor/LevelEditor/Rendering/grid.cpp:47
↓ 24 callersFunctiontask_setMessage
TheForceEngine/TFE_Jedi/Task/task.cpp:342
↓ 24 callersFunctionvfb_getResolution
Returns 'true' if using square pixels, otherwise 'false'.
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:226
↓ 24 callersFunctionweapon_computeMatrix
TheForceEngine/TFE_DarkForces/weapon.cpp:490
↓ 24 callersFunctionwriteKeyValue_String
TheForceEngine/TFE_System/iniParser.cpp:47
↓ 24 callersFunctionwriteToDisk
TheForceEngine/TFE_Settings/settings.cpp:309
↓ 23 callersMethodGetConstantD
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16453
↓ 23 callersMethodIsEqualExceptRef
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:483
↓ 23 callersMethodParseToken
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_parser.cpp:599
↓ 23 callersMethodSetConstantB
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16355
↓ 23 callersMethodSetTypeInfo
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.h:135
↓ 23 callersFunctionblitDeltaFrame
TheForceEngine/TFE_DarkForces/GameUI/delt.cpp:160
↓ 23 callersFunctionfixupPath
TheForceEngine/TFE_FileSystem/fileutil.cpp:259
↓ 23 callersFunctionmouseDown
TheForceEngine/TFE_Input/input.cpp:363
↓ 23 callersFunctionswap
TheForceEngine/TFE_Ui/imGUI/imgui.h:2059
↓ 23 callersFunctiontask_free
TheForceEngine/TFE_Jedi/Task/task.cpp:235
↓ 23 callersFunctionwriteS32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:34
↓ 22 callersMethodGetConstantF
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16447
↓ 22 callersMethodIsNullConstant
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16528
↓ 22 callersMethodRemoveValue
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_array.h:505
↓ 22 callersMethodSetToken
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptnode.cpp:102
↓ 22 callersFunctionfindSectorByName
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:3645
↓ 22 callersFunctionproj_handleMovement
Handle projectile movement. Returns 0 if it moved without hitting anything.
TheForceEngine/TFE_DarkForces/projectile.cpp:858
↓ 22 callersFunctionproj_setTransform
TheForceEngine/TFE_DarkForces/projectile.cpp:811
↓ 22 callersFunctionselection_clear
General Interface
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:31
↓ 21 callersMethodGetConstantW
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16435
↓ 21 callersMethodInstrDWORD
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:2785
↓ 21 callersMethodIsSignatureEqual
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:1018
↓ 21 callersMethodOnKeyPressed
TheForceEngine/TFE_Ui/imGUI/imgui_widgets.cpp:3994
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